1、实现效果
2、实现代码:
var cube = new THREE.Mesh(new THREE.CubeGeometry(1, 1, 1),
new THREE.MeshBasicMaterial({
transparent:true,
opacity:0.6
})
);
cube.position.set(0,0,0);
scene.add(cube);
3、注:
MeshBasicMaterial的color属性默认值是白色
1、实现效果
2、实现代码:
var cube = new THREE.Mesh(new THREE.CubeGeometry(1, 1, 1),
new THREE.MeshBasicMaterial({
transparent:true,
opacity:0.6
})
);
cube.position.set(0,0,0);
scene.add(cube);
3、注:
MeshBasicMaterial的color属性默认值是白色