CUDA配置环境(二):Windows10+QT5.14+CUDA11.3+MSVC2017

准备

安装QT,参考教程:
https://blog.csdn.net/zhizhengguan/article/details/107567449

安装CUDA11.3,较为简单,可参考:
https://blog.csdn.net/weixin_43848614/article/details/117221384

配置环境

与在VS2017中的配置不同,VS2017可以在选项卡中对CUDA的编译调试环境进行配置,而在QT中,这都需要在工程文件.pro中,通过代码来实现。下面介绍如何新建一个可运行CUDA代码的QT工程。

(1)新建一个QT Console Application工程,kit selection选择 MSVC2017 64bit
在这里插入图片描述
在这里插入图片描述

(2)右键工程文件夹->Add new->general->empty file,新建一个hello.cu文件,并新建对应的头文件hello.h
在这里插入图片描述
在这里插入图片描述
(3)新建的hello.cu文件会被自动放入other files文件夹下,此时的.cu文件是不参与编译调试过程的,因此接下来需要在.pro文件中添加代码,我放出添加之前的.pro中的代码供大家参考:

QT -= gui

CONFIG += c++11 console
CONFIG -= app_bundle

# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS

# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0

SOURCES += \
        main.cpp

# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target

DISTFILES += \
    hello.cu

HEADERS += \
    hello.h

我们在上述代码后加入以下代码

#-------------------------------------------------
# CUDA settings
CUDA_SOURCES += hello.cu
CUDA_DIR = "C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v11.3/"                # Path to cuda toolkit install
SYSTEM_NAME = x64                 # Depending on your system either 'Win32', 'x64', or 'Win64'
SYSTEM_TYPE = 64                    # '32' or '64', depending on your system
CUDA_ARCH = compute_75                 # Type of CUDA architecture
CUDA_CODE = sm_75
NVCC_OPTIONS = --use_fast_math
# include paths
INCLUDEPATH += "$$CUDA_DIR/include" \
"C:\ProgramData\NVIDIA Corporation\CUDA Samples\v11.3\common\inc"
# library directories
QMAKE_LIBDIR += "$$CUDA_DIR/lib/x64"
# The following makes sure all path names (which often include spaces) are put between quotation marks
CUDA_INC = $$join(INCLUDEPATH,'" -I"','-I"','"')
# Add the necessary libraries
CUDA_LIB_NAMES += cublas \cuda \cudadevrt \cudart \cudart_static \cufft \cufftw \curand \
cusolver \cusparse \nppc \nppial \nppicc \nppidei \nppif \nppig \nppim \nppist \nppisu \nppitc \
npps \nvblas \nvml \nvrtc \OpenCL \kernel32 \user32 \gdi32 \winspool \comdlg32 \advapi32 \shell32 \ole32 \oleaut32 \uuid \odbc32 \odbccp32 \ucrt \MSVCRT

for(lib, CUDA_LIB_NAMES) {
    CUDA_LIBS += $$lib.lib
}
for(lib, CUDA_LIB_NAMES) {
    NVCC_LIBS += -l$$lib
}
LIBS += $$NVCC_LIBS
# The following library conflicts with something in Cuda
QMAKE_LFLAGS_RELEASE = /NODEFAULTLIB:msvcrt.lib
QMAKE_LFLAGS_DEBUG   = /NODEFAULTLIB:msvcrtd.lib
# MSVCRT link option (static or dynamic, it must be the same with your Qt SDK link option)
MSVCRT_LINK_FLAG_DEBUG   = "/MDd"
MSVCRT_LINK_FLAG_RELEASE = "/MD"
# Configuration of the Cuda compiler
CONFIG(debug, debug|release) {
    # Debug mode
    DESTDIR = debug
    OBJECTS_DIR = debug/obj
    CUDA_OBJECTS_DIR = debug/cuda
    cuda_d.input = CUDA_SOURCES
    cuda_d.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.o
    cuda_d.commands = $$CUDA_DIR/bin/nvcc.exe -D_DEBUG $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
                      --machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH -code=$$CUDA_CODE \
                      --compile -cudart static -g -DWIN32 -D_MBCS \
                      -Xcompiler "/wd4819,/EHsc,/W3,/nologo,/Od,/Zi,/RTC1" \
                      -Xcompiler $$MSVCRT_LINK_FLAG_DEBUG \
                      -c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
    cuda_d.dependency_type = TYPE_C
    QMAKE_EXTRA_COMPILERS += cuda_d
}
else {
    # Release mode
    DESTDIR = release
    OBJECTS_DIR = release/obj
    CUDA_OBJECTS_DIR = release/cuda
    cuda.input = CUDA_SOURCES
    cuda.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.o
    cuda.commands = $$CUDA_DIR/bin/nvcc.exe $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
                    --machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH -code=$$CUDA_CODE \
                    --compile -cudart static -D_MBCS \
                    -Xcompiler "/wd4819,/EHsc,/W3,/nologo,/O2,/Zi" \
                    -Xcompiler $$MSVCRT_LINK_FLAG_RELEASE \
                    -c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
    cuda.dependency_type = TYPE_C
    QMAKE_EXTRA_COMPILERS += cuda
}

这样就完成了对.pro文件的配置。下面介绍可能出现的问题。

Debug出现问题

在一开始debug的时候我遇到了以下问题: Could not set up the environment for Microsoft Visual Studio using

nvcc fatal   : Could not set up the environment for Microsoft Visual Studio using 'C:/Program Files (x86)/Microsoft Visual Studio/2017/Professional/VC/Tools/MSVC/14.16.27023/bin/HostX64/x64/../../../../../../../VC/Auxiliary/Build/vcvars64.bat'

我在网上找了好久的解决办法,大致的方法包括检查系统的环境变量,CUDA的路径不能有空格,nvcc的输入太长等,但这些都不能解决这个问题。

在尝试了很长时间之后,我还是决定根据报错信息入手,我找到了出现问题的vcvars64.bat这个文件,默认路径在:
C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\VC\Auxiliary\Build
并用记事本打开,其中的内容如下,只有这一行:

@call "%~dp0vcvarsall.bat" x64 %*

之后我在QT的工具->选项->Kits->编译器,发现QT中的编译器使用都是与上述vcvars64.bat同一路径下的vcvarsall.bat文件。
在这里插入图片描述
因此我首先想要改变我的.pro文件调用vcvars文件的代码,有关的代码如下:

SYSTEM_TYPE = 64 

改变等号右边的值,可以改变调试时使用的vavars文件的后缀,但是他只能接收数字输入,所以也无法使其调用vcvarsall.bat,因此只能另辟蹊径,考虑将vcvarsall.bat的内容复制到vcvars64.bat,达到调用vcvarsall.bat的效果。

(5)最终解决方案,用记事本打开vcvarsall.bat复制其中的代码到vcvars64.bat,最终vcvars64.bat中的内容为:

@if not "%VSCMD_DEBUG%" GEQ "3" echo off

@REM -------------------------------------------------------------------------
:parse_args
set __VCVARSALL_STORE=
set __VCVARSALL_WINSDK=
set __VCVARSALL_PARSE_ERROR=
set __VCVARSALL_TARGET_ARCH=
set __VCVARSALL_HOST_ARCH=
set __VCVARSALL_VER=

@REM Parse command line arguments.  This implementation does not care about
@REM argument order.

if "%VSCMD_DEBUG%" GEQ "1" (
    @echo [DEBUG:%~nx0] init with arguments '%*'
)

set __VCVARSALL_PARSE_ERROR=0
set "__VCVARSALL_ARGS_LIST=%*"
call :parse_loop
set __VCVARSALL_ARGS_LIST=

if "%VSCMD_DEBUG%" GEQ "1" (
    @echo [DEBUG:%~nx0] Command line parse completed with values:
    @echo [DEBUG:%~nx0] __VCVARSALL_TARGET_ARCH='%__VCVARSALL_TARGET_ARCH%'
    @echo [DEBUG:%~nx0] __VCVARSALL_HOST_ARCH='%__VCVARSALL_HOST_ARCH%'
    @echo [DEBUG:%~nx0] __VCVARSALL_WINSDK='%__VCVARSALL_WINSDK%'
    @echo [DEBUG:%~nx0] __VCVARSALL_STORE='%__VCVARSALL_STORE%'
    @echo [DEBUG:%~nx0] __VCVARSALL_HELP='%__VCVARSALL_HELP%'
    @echo [DEBUG:%~nx0] __VCVARSALL_PARSE_ERROR='%__VCVARSALL_PARSE_ERROR%'
)

if "%__VCVARSALL_CLEAN_ENV%" NEQ "" goto :call_vsdevcmd
if "%__VCVARSALL_PARSE_ERROR%" NEQ "0" goto :usage_error
if "%__VCVARSALL_HELP%" NEQ "" goto :usage

@REM -------------------------------------------------------------------------
:check_platform
@REM This script is installed to ...\VC\Auxiliary\Build.
@REM vsdevcmd is installed to    ...\Common7\Tools.
if not exist "%~dp0..\..\..\Common7\Tools\vsdevcmd.bat" goto missing

@REM Assemble the arguments to pass to vsdevcmd.bat
if "%__VCVARSALL_TARGET_ARCH%" == "" goto :usage_error
if "%__VCVARSALL_HOST_ARCH%" == "" goto :usage_error

set "__VCVARSALL_VSDEVCMD_ARGS=-arch=%__VCVARSALL_TARGET_ARCH% -host_arch=%__VCVARSALL_HOST_ARCH%"
if "%__VCVARSALL_WINSDK%" NEQ "" (
    set "__VCVARSALL_VSDEVCMD_ARGS=%__VCVARSALL_VSDEVCMD_ARGS% -winsdk=%__VCVARSALL_WINSDK%"
)
if "%__VCVARSALL_STORE%" NEQ "" (
    set "__VCVARSALL_VSDEVCMD_ARGS=%__VCVARSALL_VSDEVCMD_ARGS% -app_platform=UWP"
)
if "%__VCVARSALL_VER%" NEQ "" (
    set "__VCVARSALL_VSDEVCMD_ARGS=%__VCVARSALL_VSDEVCMD_ARGS% -vcvars_ver=%__VCVARSALL_VER%"
)
if "%__VCVARSALL_SPECTRE%" NEQ "" (
    set "__VCVARSALL_VSDEVCMD_ARGS=%__VCVARSALL_VSDEVCMD_ARGS% -vcvars_spectre_libs=%__VCVARSALL_SPECTRE%"
)

goto :call_vsdevcmd

@REM -------------------------------------------------------------------------
@REM Call vsdevcmd.bat to setup the command prompt environment

:call_vsdevcmd

@REM This temporary environment variable is used to control setting of VC++ 
@REM command prompt-specific environment variables that should not be set
@REM by the VS Developer Command prompt (specifically vsdevcmd\ext\vcvars.bat). 
@REM The known case this effects is the Platform environment variable, which 
@REM will override platform target for .NET builds.
set VSCMD_VCVARSALL_INIT=1

@REM Special handling for the /clean_env argument
if "%__VCVARSALL_CLEAN_ENV%" NEQ "" (
    call "%~dp0..\..\..\Common7\Tools\vsdevcmd.bat" /clean_env
    goto :end
)

call "%~dp0..\..\..\Common7\Tools\vsdevcmd.bat" %__VCVARSALL_VSDEVCMD_ARGS%

if "%ERRORLEVEL%"=="0" (
    @REM Print the target command prompt architecture...
    if "%__VCVARSALL_HOST_ARCH%" NEQ "%__VCVARSALL_TARGET_ARCH%" (
        echo [%~nx0] Environment initialized for: '%__VCVARSALL_HOST_ARCH%_%__VCVARSALL_TARGET_ARCH%'
    ) else (
        echo [%~nx0] Environment initialized for: '%__VCVARSALL_TARGET_ARCH%'
    )
)
goto :end

:parse_loop
for /F "tokens=1,* delims= " %%a in ("%__VCVARSALL_ARGS_LIST%") do (
    if "%VSCMD_DEBUG%" GEQ "2" (
        @echo [DEBUG:%~nx0] inner argument {%%a}
    )
    call :parse_argument %%a
    set "__VCVARSALL_ARGS_LIST=%%b"
    goto :parse_loop
)

exit /B 0

:parse_argument

@REM called by :parse_loop and expects the arguments to either be:
@REM 1. a single argument in %1
@REM 2. an argument pair from the command line specified as '%1=%2'

set __local_ARG_FOUND=
@REM Architecture
if /I "%1"=="x86" (
    set __VCVARSALL_TARGET_ARCH=x86
    set __VCVARSALL_HOST_ARCH=x86
    set __local_ARG_FOUND=1
)
if /I "%1"=="x86_amd64" (
    set __VCVARSALL_TARGET_ARCH=x64
    set __VCVARSALL_HOST_ARCH=x86
    set __local_ARG_FOUND=1
)
if /I "%1"=="x86_x64" (
    set __VCVARSALL_TARGET_ARCH=x64
    set __VCVARSALL_HOST_ARCH=x86
    set __local_ARG_FOUND=1
)
if /I "%1"=="x86_arm" (
    set __VCVARSALL_TARGET_ARCH=arm
    set __VCVARSALL_HOST_ARCH=x86
    set __local_ARG_FOUND=1
)
if /I "%1"=="x86_arm64" (
    set __VCVARSALL_TARGET_ARCH=arm64
    set __VCVARSALL_HOST_ARCH=x86
    set __local_ARG_FOUND=1
)
if /I "%1"=="amd64" (
    set __VCVARSALL_TARGET_ARCH=x64
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="x64" (
    set __VCVARSALL_TARGET_ARCH=x64
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="amd64_x86" (
    set __VCVARSALL_TARGET_ARCH=x86
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="x64_x86" (
    set __VCVARSALL_TARGET_ARCH=x86
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="amd64_arm" (
    set __VCVARSALL_TARGET_ARCH=arm
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="x64_arm" (
    set __VCVARSALL_TARGET_ARCH=arm
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="amd64_arm64" (
    set __VCVARSALL_TARGET_ARCH=arm64
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="x64_arm64" (
    set __VCVARSALL_TARGET_ARCH=arm64
    set __VCVARSALL_HOST_ARCH=x64
    set __local_ARG_FOUND=1
)
if /I "%1"=="-vcvars_ver" (
    set "__VCVARSALL_VER=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="/vcvars_ver" (
    set "__VCVARSALL_VER=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="--vcvars_ver" (
    set "__vcvarsall_ver=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="-vcvars_spectre_libs" (
    set "__VCVARSALL_SPECTRE=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="/vcvars_spectre_libs" (
    set "__VCVARSALL_SPECTRE=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="--vcvars_spectre_libs" (
    set "__vcvarsall_SPECTRE=%2"
    set __local_ARG_FOUND=1
)
if /I "%1"=="help" (
    set __VCVARSALL_HELP=1
    set __local_ARG_FOUND=1
)
if /I "%1"=="/help" (
    set __VCVARSALL_HELP=1
    set __local_ARG_FOUND=1
)
if /I "%1"=="-help" (
    set __VCVARSALL_HELP=1
    set __local_ARG_FOUND=1
)
if /I "%1"=="/?" (
    set __VCVARSALL_HELP=1
    set __local_ARG_FOUND=1
)
if /I "%1"=="-?" (
    set __VCVARSALL_HELP=1
    set __local_ARG_FOUND=1
)

@REM -- /clean_env --
@REM Mostly used for internal testing to restore the state of
@REM the command line environment to its state prior to vcvarsall.bat
@REM being executed.
if /I "%1"=="/clean_env" (
    set __VCVARSALL_CLEAN_ENV=/clean_env
    set __local_ARG_FOUND=1
)
if /I "%1"=="-clean_env" (
    set __VCVARSALL_CLEAN_ENV=/clean_env
    set __local_ARG_FOUND=1
)

@REM Windows SDK Version
if /I "%1"=="8.1" (
    set "__VCVARSALL_WINSDK=8.1"
    set __local_ARG_FOUND=1
)

set __temp1=%1
if /I "%__temp1:~0,3%"=="10." (
    set "__VCVARSALL_WINSDK=%1"
    set __local_ARG_FOUND=1
)
set __temp1=

@REM Store/UWP
if /I "%1"=="store" (
    set "__VCVARSALL_STORE=-app_platform=UWP"
    set __local_ARG_FOUND=1
)
if /I "%1"=="uwp" (
    set "__VCVARSALL_STORE=-app_platform=UWP"
    set __local_ARG_FOUND=1
)

if "%__local_ARG_FOUND%" NEQ "1" (
    set /A __VCVARSALL_PARSE_ERROR=__VCVARSALL_PARSE_ERROR+1
    if "%2"=="" (
        @echo [ERROR:%~nx0] Invalid argument found : %1
    ) else (
        @echo [ERROR:%~nx0] Invalid argument found : %1=%2
    )
)
set __local_ARG_FOUND=
exit /B 0

:usage_error
echo [ERROR:%~nx0] Error in script usage. The correct usage is:
goto :usage

:usage
echo Syntax:
echo     %~nx0 [arch] [platform_type] [winsdk_version] [-vcvars_ver=vc_version] [-vcvars_spectre_libs=spectre_mode]
echo where : 
echo     [arch]: x86 ^| amd64 ^| x86_amd64 ^| x86_arm ^| x86_arm64 ^| amd64_x86 ^| amd64_arm ^| amd64_arm64
echo     [platform_type]: {empty} ^| store ^| uwp 
echo     [winsdk_version] : full Windows 10 SDK number (e.g. 10.0.10240.0) or "8.1" to use the Windows 8.1 SDK.   
echo     [vc_version] : {none} for default VS 2017 VC++ compiler toolset ^|
echo                    "14.0" for VC++ 2015 Compiler Toolset ^|
echo                    "14.1x" for the latest 14.1x.yyyyy toolset installed (e.g. "14.11") ^|
echo                    "14.1x.yyyyy" for a specific full version number (e.g. 14.11.25503)
echo     [spectre_mode] : {none} for default VS 2017 libraries without spectre mitigations ^|
echo                      "spectre" for VS 2017 libraries with spectre mitigations
echo:
echo The store parameter sets environment variables to support Universal Windows Platform application 
echo development and is an alias for 'uwp'.
echo:
echo For example:
echo     %~nx0 x86_amd64
echo     %~nx0 x86_amd64 10.0.10240.0
echo     %~nx0 x86_arm uwp 10.0.10240.0
echo     %~nx0 x86_arm onecore 10.0.10240.0 -vcvars_ver=14.0
echo     %~nx0 x64 8.1
echo     %~nx0 x64 store 8.1
echo:
echo Please make sure either Visual Studio or C++ Build SKU is installed.
goto :end

:missing
echo The specified configuration type is missing.  The tools for the
echo configuration might not be installed.
goto :end

:end
set __VCVARSALL_TARGET_ARCH=
set __VCVARSALL_HOST_ARCH=
set __VCVARSALL_STORE=
set __VCVARSALL_WINSDK=
set __VCVARSALL_PARSE_ERROR=
set __VCVARSALL_CLEAN_ENV=
set VSCMD_VCVARSALL_INIT=
set __VCVARSALL_VSDEVCMD_ARGS=
set __VCVARSALL_HELP=
set __VCVARSALL_VER=
set __VCVARSALL_SPECTRE=

(6)再次debug程序,编译成功
在这里插入图片描述

(7)下面给出hello.cu 和hello.h、main.cpp中的代码

hello.cu

#include "hello.h"

extern "C"
__global__ void hellofromGPU(void)
{
    printf("GPU:hello world\n");
}

void showhello(void)
{
    hellofromGPU <<<1,10>>>();
    cudaDeviceSynchronize();

}

hello.h

#ifndef HELLO_H
#define HELLO_H
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
#include <stdio.h>
#include "malloc.h"
#define  WIDTH 11

#define  HEIGHT 10
#define  X_INTER 3
#define  Y_INTER 3
#define  BLOCK_SIZE 8

void showhello(void);
#endif // HELLO_H

main.cpp

#include<stdio.h>
#include "hello.h"

int main(void)
{
   showhello();

}

(8)运行代码,输出结果如图所示:
在这里插入图片描述

  • 4
    点赞
  • 35
    收藏
    觉得还不错? 一键收藏
  • 3
    评论
对于使用Qt、OpenCV和CUDA加速图像处理的问题,你可以按照以下步骤进行操作: 1. 确保你已经正确安装了Qt、OpenCV和CUDA,并且配置正确。 2. 在Qt项目中,包含OpenCV和CUDA的头文件和库文件。你可以在项目.pro文件中添加类似下面的代码: ``` INCLUDEPATH += /path/to/opencv/include LIBS += -L/path/to/opencv/lib -lopencv_core -lopencv_highgui -lopencv_imgproc -lopencv_imgcodecs INCLUDEPATH += /path/to/cuda/include LIBS += -L/path/to/cuda/lib64 -lcudart ``` 请根据你自己的安装路径进行相应的修改。 3. 在你的代码中,使用OpenCV进行图像处理操作。你可以使用OpenCV的函数来加载、处理和保存图像。例如,使用`cv::imread`加载图像,使用`cv::cvtColor`进行颜色空间转换,使用`cv::cuda::GpuMat`来处理CUDA加速的图像等等。 4. 如果你想使用CUDA加速某些图像处理操作,你可以使用OpenCV的CUDA模块。例如,使用`cv::cuda::GpuMat`来存储图像数据,使用`cv::cuda::cvtColor`进行CUDA加速的颜色空间转换,使用`cv::cuda::GpuMat::upload`和`cv::cuda::GpuMat::download`在主机和设备之间传输数据等等。 5. 在你的Qt界面中,使用信号和槽机制来处理用户的输入和显示结果。你可以将图像显示在Qt的窗口中,通过信号和槽机制更新图像的显示。 通过以上步骤,你可以在Qt中结合OpenCV和CUDA实现图像处理的加速。希望对你有帮助!如果还有其他问题,请随时提问。
评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值