public class API06MonoBehaviour : MonoBehaviour {
public Cube cube;
// Use this for initialization
void Start () {
Debug.Log(this.isActiveAndEnabled);
Debug.Log(this.enabled);
enabled = false;
Debug.Log(name);
Debug.Log(tag);
Debug.Log(gameObject);
Debug.Log(transform);
print("haha");
Debug.Log(cube.isActiveAndEnabled);
Debug.Log(cube.enabled);
cube.enabled = false;
Debug.Log(cube.name);
Debug.Log(cube.tag);
Debug.Log(cube.gameObject);
Debug.Log(cube.transform);
}