C++实现霍夫曼编码

#include <iostream>
#include <string>
#include <cstdlib>
#include <vector>
#include <algorithm>
using namespace std;

class HNode {
   
public:
    int weight;
    string content;
    string bit;
    HNode *parent = nullptr, *lchild = nullptr, *rchild = nullptr;
};
class HCode {
   
public:
    string content;
    string bit;
    HCode(string &c, string &b) {
   
        this->content = c;
        this->bit = b;
    }
};
vector<HCode> Codes;
bool MyCompare(HNode *a, HNode *b) {
   
    return a->weight > b
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自适应霍夫曼编码C++版本简单实现 class AdaptiveTree { public: AdaptiveTree(int rootNum); AdaptiveTree(int rootNum, string str); void swap(int first, int second); // swap two nodes of the tree void initalCode(); // initializing the data string char2code(unsigned char letter); // locate the character in the tree with its corresponding binary string and return the string string char2binary(unsigned char letter); // translating the character to the 8-bit binary string unsigned char binary2char(string bin); // translating the binary string: bin to the corresponding character int spawn(unsigned char letter); // add a new character to the original tree void updateTree(unsigned char newchar); // update the tree int highestInBlock(int count); // return the highest node to be exchanged void setString(string str); // string decodingStr() const; void encoding(); string decoding(); unsigned char code2char(string bincode); static int size(); string binStr() const; // return the binary string of string: tempString private: void run(); int findchar(unsigned char letter ); // locate the letter in the tree string tempString; //temp string to be encoded needed to be stored here string deStr;// used for storing the decoding string string bin; // used for storing the result of encoding process /* Adaptive Tree data members */ HuffmanTree *tree; int root; /* Adaptive Tree constants */ static int ALPH_SIZE; // size of the alphabet static unsigned char none; // not a unsigned character static unsigned char NYT; // Not Yet transmitted code };

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