Unity学习笔记
改善2D游戏跳跃手感的代码
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.tag == "Plane")
{
OnGround = true;
}
}
Unity学习笔记
改善2D游戏跳跃手感的代码
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.tag == "Plane")
{
OnGround = true;
}
}