C语言实现三子棋-你会了么?

三子棋

game.h
//游戏代码的申明
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#pragma once

#define ROW 3
#define COL 3

//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col); 

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);

//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);

//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);

//判断输赢
char IsWin(char board[ROW][COL], int row, int col);
game.c
#include "game.h"
//游戏代码的实现
//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col)  
{
	int i = 0;
	int j = 0;
	for (i = 0;i < row;i++)
	{
		for (j = 0;j < col;j++)
		{
			board[i][j] = ' ';
		}
	}
}

//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0;i < row; i++)
	{
		//打印数据
		//printf(" c% | %c | %c \n", board[i][0], board[i][1], board[i][3]);
		int j = 0;
		for (j = 0;j < col;j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		//打印分割行信息
		//printf("---|---|---\n");
		if (i < row - 1)
		{
			int j = 0;
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
	printf("\n");
}

//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("玩家下棋\n");
		printf("请输入坐标:\n");
		scanf("%d %d", &x, &y);
		//坐标合法判断
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1]==' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,不能下棋,请重新输入\n");
			}
		}
		else
		{
			printf("坐标非法,请重新输入\n");
		}
	}
	printf("\n");
}

//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col)
{
	printf("电脑下棋\n");
	int x = 0;
	int y = 0;
	while (1)
	{
		x = rand() % row;//生成随机数(0~2)
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
	printf("\n");
}

int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0;i < row;i++)
	{
		for (j = 0;j < col;j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
		}
	}
	return 1;
}

//判断输赢
char IsWin(char board[ROW][COL], int row, int col)
{
	//判断行
	int i = 0;
	for (i = 0;i < row;i++)
	{
		if (board[i][0] == board[i][1]&& board[i][1] == board[i][2] && board[i][1] != ' ')
		{
			return board[i][1];
		}
	}

	//判断列
	int j = 0;
	for (j = 0;j < col;j++)
	{
		if (board[0][j] == board[1][j]&& board[1][j] == board[2][j] && board[1][j] != ' ')
		{
			return board[1][j];
		}
	}
	//判断对角线
	if (board[0][0] == board[1][1]&& board[1][1] == board[2][2] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
	{
		return board[1][1];
	}

	//没人赢
	if (IsFull(board, row, col))
	{
		return 'Q';
	}

	//游戏继续
	return 'C';
}
test.c
//测试游戏代码的逻辑
#include "game.h"
void menu()
{
	printf("*****************************\n");
	printf("***  1. pley   0. exit ******\n");
	printf("*****************************\n");
}

void game()   
{
	char ret = 0;
	char board[ROW][COL] = { 0 };
	//初始化棋盘
	InitBoard(board,ROW,COL);
	//打印棋盘
	DisplayBoard(board, ROW, COL);
	//下棋
	while (1)
	{
		PlayerMove(board,ROW,COL);
		//判断输赢
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		ComputerMove(board, ROW, COL);
		//判断输赢
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
	}
	if (ret == '*')
	{
		printf("玩家赢\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
	else
	{
		printf("平局\n");
	}
	DisplayBoard(board, ROW, COL);
}

int main()
{
	srand((unsigned)time(NULL)); //设置随机数生成的起点
	int input = 0;
	do
	{
		menu(); //打印菜单
		printf("请选择:");
			scanf("%d", &input);
			switch (input)
			{
			case 1:
				game();
				break;
			case 0:
				printf("退出游戏\n");
			default:
				printf("输入错误\n");
			}
	} while (input);
	return 0;
}
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