Unity控制台控制输出字体的颜色
转载自:https://blog.csdn.net/csdn_cjt/article/details/51611185
void Start () {
Debug.Log("<color=#9400D3>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#A0522D>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#FF4040>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#9400D3>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#FF6A6A>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#FFFFFF>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#FFFF00>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#EE6A50>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#CDC5BF>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#8E388E>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#7A7A7A>" + "我是控制台带颜色的字体" + "</color>");
Debug.Log("<color=#00EEEE>" + "我是控制台带颜色的字体" + "</color>");
}
控制台输出效果: