libevent框架

/*Linux下libevent主要API介绍
创建事件集
     struct event_base *event_base_new(void);

创建事件
     struct event event_new
(struct event_base ,evutil_socket_t ,short   ,event_callback_fn, void*)

添加事件
     int event_add(struct event * ev,const struct timeval* timeout)

删除事件
     int event_del(struct event *)

事件循环
     int event_base_loop(struct event_base *base, int flags)
     int event_base_dispatch(struct event_base *event_base)*/



/*libevent使用步骤   编译加时   -levent
1.创建socket
2.创建事件集event_base
3.创建event(socket, EV_READ, callback1) / event(socket, EV_WRITE, callback2)
4.把event添加到事件集event_base
5.event_base_dispatch(evnet_base);   event_base_loop();

注 意:
程序的最后调用event_base_dispatch(base);实现事件的循环处理

while()
{
   //调用多路复用
event_base_dispatch(base);
   ……
}*/
#include <stdio.h>
#include <string.h>
#include <errno.h>

#include <stdlib.h> 

#include <unistd.h>
#include <event.h>
#include <event2/event.h>

#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/stat.h>

#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#include <assert.h>

typedef struct _ConnectStat  ConnectStat;

#define BUFLEN  1024

struct _ConnectStat {
	struct event*  ev;//事件
	int fd;
	char send_buf[BUFLEN];
};

//echo 服务实现相关代码
ConnectStat * stat_init(int fd);
//void accept_connection(int fd, void *data);
void accept_connection(int fd, short events, void* arg);

void do_welcome_handler(int fd, short events, void* arg);
//void do_echo_handler(int fd, void  *data);
void do_echo_handler(int fd, short events, void *arg);

void do_echo_response(int fd, short events, void *arg);

struct event_base * ev_base;


void usage(const char* argv)
{
	printf("%s:[ip][port]\n", argv);
}

void set_nonblock(int fd)
{
	int fl = fcntl(fd, F_GETFL);
	fcntl(fd, F_SETFL, fl | O_NONBLOCK);
}

int startup(char* _ip, int _port)  //创建一个套接字,绑定,检测服务器
{
	//sock
	//1.创建套接字
	int sock = socket(AF_INET, SOCK_STREAM, 0);
	if (sock < 0)
	{
		perror("sock");
		exit(2);
	}

	int opt = 1;
	setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));

	//2.填充本地 sockaddr_in 结构体(设置本地的IP地址和端口)
	struct sockaddr_in local;
	local.sin_port = htons(_port);
	local.sin_family = AF_INET;
	local.sin_addr.s_addr = inet_addr(_ip);

	//3.bind()绑定
	if (bind(sock, (struct sockaddr*)&local, sizeof(local)) < 0)
	{
		perror("bind");
		exit(3);
	}
	//4.listen()监听 检测服务器
	if (listen(sock, 5) < 0)
	{
		perror("listen");
		exit(4);
	}
	
	return sock;    //这样的套接字返回
}


ConnectStat * stat_init(int fd) {
	ConnectStat * temp = NULL;
	temp = (ConnectStat *)malloc(sizeof(ConnectStat));

	if (!temp) {
		fprintf(stderr, "malloc failed. reason: %m\n");
		return NULL;
	}

	memset(temp, '\0', sizeof(ConnectStat));
	temp->fd = fd;
	//temp->status = 0;
}

void do_welcome_handler(int fd, short events, void* arg)//处理客户端链接请求
{
	const char * WELCOME= "Welcome.\n";
	int wlen = strlen(WELCOME);
	int n ;
	ConnectStat * stat = (ConnectStat *)(arg);
	
	if( (n = write(fd, "Welcome.\n",wlen)) != wlen )//欢迎客户端
	{
		
		if(n<=0){
		    fprintf(stderr, "write failed[len:%d], reason: %s\n",n,strerror(errno));
		}else fprintf(stderr, "send %d bytes only ,need to send %d bytes.\n",n,wlen);
		
	}else {
		event_set(stat->ev, fd, EV_READ, do_echo_handler, (void *)stat);//设置服务端事件为读
		stat->ev->ev_base = ev_base;//必须重置事件集合  服务端重新设置ev_base
		event_add(stat->ev, NULL);//添加事件
		
	}
}


void do_echo_handler(int fd, short events, void *arg) {
	ConnectStat * stat = (ConnectStat *)(arg);
	char * p = NULL;
	
	assert(stat!=NULL);
	
	
	p = stat->send_buf;
	*p++ = '-';
	*p++ = '>';
	ssize_t _s = read(fd, p, BUFLEN-(p-stat->send_buf)-1); //2字节"->" +字符结束符.
    if (_s > 0)
    {
		
		*(p+_s) = '\0';
		printf("receive from client: %s\n", p);
		//_s--;
		//while( _s>=0 && ( stat->send_buf[_s]=='\r' || stat->send_buf[_s]=='\n' ) ) stat->send_buf[_s]='\0';
		
		if(!strncasecmp(p, "quit", 4)){//退出.
			//comm_close(fd);
			event_free(stat->ev);//自动解除监听事件,释放event 
			close(fd);
            free(stat);
			return ;
		}
		
		event_set(stat->ev, fd, EV_WRITE, do_echo_response, (void *)stat);
		stat->ev->ev_base = ev_base;//必须重置事件集合
		event_add(stat->ev, NULL);
		
	}else if (_s == 0)  //client:close
    {
        fprintf(stderr,"Remote connection[fd: %d] has been closed\n", fd);
        event_free(stat->ev);//自动解除监听事件,释放event 
		close(fd);
        free(stat);
    }
    else //err occurred.  出错处理暂时忽略
    {
        fprintf(stderr,"read faield[fd: %d], reason:%s [%d]\n",fd , strerror(errno), _s);
		
    }
}

void do_echo_response(int fd, short events, void *arg) {
	ConnectStat * stat = (ConnectStat *)(arg);
	int len = strlen(stat->send_buf);
	int _s = write(fd, stat->send_buf, len);
	
	if(_s>0){
		event_set(stat->ev, fd, EV_READ, do_echo_handler, (void *)stat);
		stat->ev->ev_base = ev_base;//必须重置事件集合
		event_add(stat->ev, NULL);
		
	}else if(_s==0){
		fprintf(stderr,"Remote connection[fd: %d] has been closed\n", fd);
        event_free(stat->ev);//自动解除监听事件,释放event 
		close(fd);
        free(stat);
	}else {
		fprintf(stderr,"read faield[fd: %d], reason:%s [%d]\n",fd ,_s ,strerror(errno));
	}
}

void accept_connection(int fd, short events, void* arg)//接受链接
{
	struct sockaddr_in peer;
	socklen_t len = sizeof(peer);
	
	int new_fd = accept(fd, (struct sockaddr*)&peer, &len);

	if (new_fd > 0)
	{
		ConnectStat *stat = stat_init(new_fd);//客户端的链接状态
		set_nonblock(new_fd);

		printf("new client: %s:%d\n", inet_ntoa(peer.sin_addr), ntohs(peer.sin_port));
		
		
		struct event *ev = event_new(ev_base, new_fd, EV_WRITE, do_welcome_handler, (void *)stat);//新建客户端写事件
		stat->ev = ev;//保存这个事件
		event_add(ev, NULL);//添加事件
	}
}


int main(int argc,char **argv){

	if (argc != 3)     //检测参数个数是否正确
	{
		usage(argv[0]);
		exit(1);
	}
	int listen_sock = startup(argv[1], atoi(argv[2]));      //创建一个绑定了本地 ip 和端口号的套接字描述符
	
	
	
	 ev_base = event_base_new();//创建event_base 创建事件集
	
	ConnectStat * stat = stat_init(listen_sock);//服务器状态初始化
	/*@1.事件集
	  @2.监听的fd
      @3.监听的事件 EV_PERSIST表示一直读 服务端要一直读
      @4.函数指针,接受链接
      @5.回调函数传递的参数	  */
	struct event* ev_listen = event_new(ev_base, listen_sock, EV_READ|EV_PERSIST, accept_connection, NULL);//创建一个事件
	event_add(ev_listen, NULL);//增加事件 超时不设置(超时断开链接)
	
	
	
	event_base_dispatch(ev_base);//事件循环

	//comm_select_shutdown();
        return 0;
}

server1.c

#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>
 
#include <unistd.h>
#include <event.h>
#include <event2/event.h>
#include <assert.h> 
 
#define BUFLEN  1024

typedef struct _ConnectStat {
	struct event*  ev;
	char buf[BUFLEN];
}ConnectStat;

//echo 服务实现相关代码
ConnectStat * stat_init(int fd, struct event *ev);
 
 
void accept_connection(int fd, short events, void* arg);
void do_echo_request(int fd, short events, void *arg);
void do_echo_response(int fd, short events, void *arg);
 
int tcp_server_init(int port, int listen_num);//服务器初始化

struct event_base* base;

int main(int argc, char** argv)
{
 
    int listener = tcp_server_init(9999, 10);//初始化服务端得tcp
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }
 
    base = event_base_new();//创建事件集
 
    //添加监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                         accept_connection, base);//创建事件如果有链接来执行函数指针 持续监听
    event_add(ev_listen, NULL);
 
 
    event_base_dispatch(base);
 
    return 0;
}

ConnectStat * stat_init(int fd, struct event *ev) {
	ConnectStat * temp = NULL;
	temp = (ConnectStat *)malloc(sizeof(ConnectStat));

	if (!temp) {
		fprintf(stderr, "malloc failed. reason: %m\n");
		return NULL;
	}

	memset(temp, '\0', sizeof(ConnectStat));
	temp->ev = ev;

}
 
void  accept_connection(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;
 
    struct sockaddr_in client;
    socklen_t len = sizeof(client);
 
    sockfd = accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);//将客户端得sock设为非阻塞
 
    printf("accept a client %d\n", sockfd);
 
    struct event_base* base = (struct event_base*)arg;//将传递得参数强制类型转换
	
 
    //仅仅是为了动态创建一个event结构体
    struct event *ev = event_new(NULL, -1, 0, NULL, NULL);//创建一个事件
    ConnectStat *stat = stat_init(sockfd, ev);//客户端得sock绑定这个事件
    
    //将动态创建的结构体作为event的回调参数
    event_assign(ev, base, sockfd, EV_READ ,
                 do_echo_request, (void*)stat);//设置这个客户端得事件进行赋值
 
    event_add(ev, NULL);//添加这个事件
}
 
 
void do_echo_request(int fd, short events, void *arg)
{
    
    ConnectStat *stat = (ConnectStat *)arg;
    struct event *ev = stat->ev;
    char *msg = stat->buf;
    printf("do echo request ...\n");
	
    int len = read(fd, msg, BUFLEN - 1);
	
    if( len <= 0 )
    {
        printf("connectin close or some error happen when read\n");
        event_free(ev);
        close(fd);
        free(stat);
        return ;
    }
 
    msg[len] = '\0';
    printf("recv from client<<<< %s\n", msg);
    
    event_set(ev,  fd, EV_WRITE, do_echo_response, (void*)stat);
    ev->ev_base = base;//这个时候里面得事件被清空了需要重新设置        
    event_add(ev, NULL);
    
}

void do_echo_response(int fd, short events, void *arg) {
	ConnectStat * stat = (ConnectStat *)(arg);
	struct event *ev = NULL;
	
	assert(stat!=NULL);
	ev = stat->ev;
	
	int len = strlen(stat->buf);
        printf("write to client>>>> %s\n", stat->buf);
	int _s = write(fd, stat->buf, len);
    if (_s > 0)
    {
            printf("write successfully.\n");
	}else if (_s == 0)  //client:close
    {
        fprintf(stderr,"Remote connection[fd: %d] has been closed\n", fd);
		goto  ERR_EXIT;
    }
    else //err occurred.
    {
        fprintf(stderr,"read faield[fd: %d], reason:%s [%d]\n",fd , strerror(errno), _s);
		goto  ERR_EXIT;
    }
	
    event_set(ev,  fd, EV_READ, do_echo_request, (void*)stat);
    ev->ev_base = base;        
    event_add(ev, NULL);
    return ;
	
ERR_EXIT:
    event_free(ev);
    close(fd);
    free(stat);      
}
 
 
 
typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;// int listener;兼容其他平台就是类型定义
 
    listener = socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;
 
    //允许多次绑定同一个地址。要用在socket和bind之间
	//等同于 int opt = 1;
	//setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
	
    evutil_make_listen_socket_reuseable(listener);
 
 
 
 
    struct sockaddr_in sin;
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(port);
 
    if( bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
        goto error;
 
    if( listen(listener, listen_num) < 0)
        goto error;
 
 
    //跨平台统一接口,将套接字设置为非阻塞状态
    evutil_make_socket_nonblocking(listener);
 
    return listener;
 
    error:
        errno_save = errno;
        evutil_closesocket(listener);
        errno = errno_save;
 
        return -1;
}

client1.c 客户端这里是阻塞得

#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<errno.h>
#include<unistd.h>
 
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
 
#include<event.h>
#include<event2/util.h>
 
 
int connect_server(const char* server_ip, int port);
 
 
void cmd_read_data(int fd, short events, void* arg);
void socket_read_data(int fd, short events, void *arg);
 
int main(int argc, char** argv)
{
    if( argc < 3 )
    {
        printf("please input 2 parameters\n");
        return -1;
    }
 
 
    //两个参数依次是服务器端的IP地址、端口号
    int sockfd = connect_server(argv[1], atoi(argv[2]));
    if( sockfd == -1)
    {
        perror("tcp_connect error ");
        return -1;
    }
 
    printf("connect to server successfully\n");
 
    struct event_base* base = event_base_new();
 
    struct event *ev_sockfd = event_new(base, sockfd,
                                        EV_READ | EV_PERSIST,
                                        socket_read_data, NULL);
    event_add(ev_sockfd, NULL);
 
    //监听终端输入事件
    struct event* ev_cmd = event_new(base, STDIN_FILENO,
                                      EV_READ | EV_PERSIST, cmd_read_data,
                                      (void*)&sockfd);
 
 
    event_add(ev_cmd, NULL);
 
    event_base_dispatch(base);
 
    printf("finished \n");
    return 0;
}
 

void cmd_read_data(int fd, short events, void* arg)
{
    char msg[1024];
 
    int ret = read(fd, msg, sizeof(msg)-1);
    if( ret <= 0 )
    {
        perror("read fail ");
        exit(1);
    }
 
    int sockfd = *((int*)arg);
    if(msg[ret - 1]=='\n') msg[ret - 1] = '\0';
    else msg[ret] = '\0';
    //把终端的消息发送给服务器端,客户端忽略性能考虑,直接利用阻塞方式发送
    printf("write to server>>> [%s]\n", msg);
    write(sockfd, msg, ret);
}
 
 
void socket_read_data(int fd, short events, void *arg)
{
    char msg[1024];
 
    //为了简单起见,不考虑读一半数据的情况
    int len = read(fd, msg, sizeof(msg)-1);
    if( len == 0 )
    {
        printf("connection close. exit~\n");
        exit(1);
    }else if(len < 0){
		perror("read fail ");
		return ;
	}
 
    msg[len] = '\0';
 
    printf("recv from server<<<<< [%s] \n", msg);
}
 
 
 
typedef struct sockaddr SA;
int connect_server(const char* server_ip, int port)
{
    int sockfd, status, save_errno;
    struct sockaddr_in server_addr;
 
    memset(&server_addr, 0, sizeof(server_addr) );
 
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    status = inet_aton(server_ip, &server_addr.sin_addr);
 
    if( status == 0 ) //the server_ip is not valid value
    {
        errno = EINVAL;
        return -1;
    }
 
    sockfd = socket(PF_INET, SOCK_STREAM, 0);
    if( sockfd == -1 )
        return sockfd;
 
 
    status = connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );
 
    if( status == -1 )
    {
        save_errno = errno;
        close(sockfd);
        errno = save_errno; //the close may be error
        return -1;
    }
 
    //evutil_make_socket_nonblocking(sockfd);
 
    return sockfd;
}

服务升级,使用缓冲事件 bufevent.c

//创建bufferevent
struct bufferevent* bev = bufferevent_socket_new(base, sockfd,
                                                     BEV_OPT_CLOSE_ON_FREE);
  
//当有数据可读或socket关闭时会调用回调函数
bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);

//使bufferevent 生效
bufferevent_enable(bev, EV_READ | EV_PERSIST);

//读取数据
size_t len = bufferevent_read(bev, msg, sizeof(msg));

//写数据
bufferevent_write(bev, msg, size);
/*这个是写到缓冲中,从缓冲中读写数据*/
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>
 
#include <unistd.h>
#include <event.h>
#include <event2/event.h>
#include <assert.h> 
 
#define BUFLEN  1024

typedef struct _ConnectStat {
	struct bufferevent* bev;//buf事件缓冲
	char buf[BUFLEN];
}ConnectStat;

//echo 服务实现相关代码
ConnectStat * stat_init(int fd, struct bufferevent *bev);//初始化链接状态
 
 
void accept_connection(int fd, short events, void* arg);//接受客户端得链接
void do_echo_request(struct bufferevent* bev, void* arg);//读取客户端来得数据
void event_cb(struct bufferevent *bev, short event, void *arg);//出错之后进行得回调

 
int tcp_server_init(int port, int listen_num);//服务端得tcp初始化

struct event_base* base;//事件集

int main(int argc, char** argv)
{
 
    int listener = tcp_server_init(9999, 10);
    if( listener == -1 )
    {
        perror(" tcp_server_init error ");
        return -1;
    }
 
    base = event_base_new();
 
    //添加监听客户端请求连接事件
    struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,
                                         accept_connection, base);//服务器创建监听事件,设置回调函数
    event_add(ev_listen, NULL);//添加这个监听事件
 
 
    event_base_dispatch(base);//进入事件循环
 
    return 0;
}

ConnectStat * stat_init(int fd, struct bufferevent *bev) //初始化链接状态
{
	ConnectStat * temp = NULL;//链接状态指针
	temp = (ConnectStat *)malloc(sizeof(ConnectStat));//分配内存

	if (!temp) 
	{
		fprintf(stderr, "malloc failed. reason: %m\n");
		return NULL;
	}

	memset(temp, '\0', sizeof(ConnectStat));//清空内存
	temp->bev = bev;//保存客户端得事件

}
 
void  accept_connection(int fd, short events, void* arg)
{
    evutil_socket_t sockfd;
 
    struct sockaddr_in client;
    socklen_t len = sizeof(client);
 
    sockfd = accept(fd, (struct sockaddr*)&client, &len );
    evutil_make_socket_nonblocking(sockfd);
 
    printf("accept a client %d\n", sockfd);
 
    struct event_base* base = (struct event_base*)arg;//事件集赋值强转
	
 
	struct bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);//创建客户端buf事件  关闭时释放资源
	ConnectStat *stat = stat_init(sockfd, bev);//客户端链接初始化
	
	
    bufferevent_setcb(bev, do_echo_request, NULL, event_cb, stat);//设置buf事件 读事件完了调用得函数 写事件调用得函数 出错会调用event_cb函数
    bufferevent_enable(bev, EV_READ | EV_PERSIST);//事件生效 持续得读
	
}
 
 
void do_echo_request(struct bufferevent* bev, void* arg)//读取数据
{
    
    ConnectStat *stat = (ConnectStat *)arg;//客户端得链接状态结构
    char *msg = stat->buf;//客户端得结构中得buf
    printf("do echo request ...\n");
	
	size_t len = bufferevent_read(bev, msg, BUFLEN);//注这里不是从tcp里读数据,bufevent当数据来了会直接读到缓存,从缓存中读到buf 
 
    msg[len] = '\0';//字符串结束符
    printf("recv from client<<<< %s\n", msg);
 
    bufferevent_write(bev, msg, strlen(msg));//写入数据
	
   
}


void event_cb(struct bufferevent *bev, short event, void *arg)//遇到错误所执行得函数
{
	ConnectStat *stat = (ConnectStat *)arg;
 
    if (event & BEV_EVENT_EOF)//遇到文件结束符
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)//操作时发生错误
        printf("some other error\n");
 
    //这将自动close套接字和free读写缓冲区
    bufferevent_free(bev);//释放内存
	free(stat);//释放链接状态得结构
}
 
 
 
typedef struct sockaddr SA;
int tcp_server_init(int port, int listen_num)
{
    int errno_save;
    evutil_socket_t listener;// int listener;
 
    listener = socket(AF_INET, SOCK_STREAM, 0);
    if( listener == -1 )
        return -1;
 
    //允许多次绑定同一个地址。要用在socket和bind之间
	//等同于 int opt = 1;
	//setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
	
    evutil_make_listen_socket_reuseable(listener);
 
    struct sockaddr_in sin;
    sin.sin_family = AF_INET;
    sin.sin_addr.s_addr = 0;
    sin.sin_port = htons(port);
 
    if( bind(listener, (SA*)&sin, sizeof(sin)) < 0 )
        goto error;
 
    if( listen(listener, listen_num) < 0)
        goto error;
 
 
    //跨平台统一接口,将套接字设置为非阻塞状态
    evutil_make_socket_nonblocking(listener);
 
    return listener;
 
    error:
        errno_save = errno;
        evutil_closesocket(listener);
        errno = errno_save;
 
        return -1;
}

bufevent2.c

#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>
 
#include <unistd.h>
#include <event.h>
#include <event2/event.h>
#include<event2/listener.h>
#include <assert.h>
 
#define BUFLEN  1024

typedef struct _ConnectStat {
	//struct event*  ev;
	struct bufferevent* bev;
	char buf[BUFLEN];
}ConnectStat;

//echo 服务实现相关代码
ConnectStat * stat_init(int fd, struct bufferevent *bev);
 
void listener_cb(struct evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg); //有接口进来就执行这个函数
void do_echo_request(struct bufferevent* bev, void* arg);
void event_cb(struct bufferevent *bev, short event, void *arg);

 
int tcp_server_init(int port, int listen_num);

struct event_base* base;

int main(int argc, char** argv)
{
    struct sockaddr_in sin;  
    memset(&sin, 0, sizeof(struct sockaddr_in));  
    sin.sin_family = AF_INET;  
    sin.sin_port = htons(9999);  
  
    base = event_base_new();  //创建事件集
	/*
	 功能创建套接字,并绑定 和监听
	 @1.创建得事件集
	 @2.函数指针,链接进来所需要执行得函数
	 @3.事件集
	 @4.内部宏,可重用性,关闭后释放内存
	 @5.等待进行3次握手得队列长度
	 @6.addr
	 @7.addr得长度
	 
	*/
    struct evconnlistener *listener  
            = evconnlistener_new_bind(base, listener_cb, base,  
                                      LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,  
                                      10, (struct sockaddr*)&sin,  
                                      sizeof(struct sockaddr_in));  //这个方法连sock都不用创建 新建一个套接字得集合
  
    event_base_dispatch(base);  
  
    evconnlistener_free(listener);
    event_base_free(base);
  
    return 0;  
}

ConnectStat * stat_init(int fd, struct bufferevent *bev) {
	ConnectStat * temp = NULL;
	temp = (ConnectStat *)malloc(sizeof(ConnectStat));

	if (!temp) {
		fprintf(stderr, "malloc failed. reason: %m\n");
		return NULL;
	}

	memset(temp, '\0', sizeof(ConnectStat));
	temp->bev = bev;

}
 
/*
一个新客户端连接上服务器此函数就会被调用,当此函数被调用时,libevent已经帮我们accept了这个客户端。
该客户端的文件描述符为fd
*/
void listener_cb(struct evconnlistener *listener, evutil_socket_t fd,  
                 struct sockaddr *sock, int socklen, void *arg)  
{  
    printf("accept a client %d\n", fd);  
  
    struct event_base *base = (struct event_base*)arg;  
  
    //为这个客户端分配一个bufferevent  
    struct bufferevent *bev =  bufferevent_socket_new(base, fd,  
                                               BEV_OPT_CLOSE_ON_FREE);
    ConnectStat *stat = stat_init(fd, bev);											   
  
    bufferevent_setcb(bev, do_echo_request, NULL, event_cb, stat);  //设置buf事件 读事件完了调用得函数 写事件调用得函数 出错会调用event_cb函数
    bufferevent_enable(bev, EV_READ | EV_PERSIST);//事件生效 持续得读
    
	//超时处理函数
	bufferevent_settimeout(bev, 10, 10);//设置超时数据 10sm 没读没写就超时断开链接
  
}  
 
 
void do_echo_request(struct bufferevent* bev, void* arg)
{
    
    ConnectStat *stat = (ConnectStat *)arg;
    char *msg = stat->buf;
    printf("do echo request ...\n");
	
	size_t len = bufferevent_read(bev, msg, BUFLEN);
 
    msg[len] = '\0';
    printf("recv from client<<<< %s\n", msg);
 
    bufferevent_write(bev, msg, strlen(msg));
	
   
}


void event_cb(struct bufferevent *bev, short event, void *arg)
{
	ConnectStat *stat = (ConnectStat *)arg;
 
    if (event & BEV_EVENT_EOF)
        printf("connection closed\n");
    else if (event & BEV_EVENT_ERROR)
        printf("some other error\n");
 
    //这将自动close套接字和free读写缓冲区
    bufferevent_free(bev);
	free(stat);
}
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