unity3d shader BIllboard 使模型始终朝向摄像机
修改unity 内置shader Particles/Additive 为增加 BIllboard功能 上代码Shader "Particles/AddtiveBillboard" {Properties { _TintColor ("Tint Color", Color) = (0.5,0.5,0.5,0.5) _MainTex ("Particle Texture", 2
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2017-12-13 19:23:42 ·
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