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原创 XLua记录
1.ipairs 和 pairs 对待nil成员的区别 function Test:Show() local t = { name = {1, 2, 3}, name1 = {4,5,6}, name2 = {7,8,9}, name3 = {10, 11, 12} } t.name2 = nil local t1 = {{1}, {4, 5}, {7,8}, {10...
2019-04-30 14:51:38 392
原创 Unity 自定义协程请求
public class RequestAsync : IEnumerator { private WWW mWWW; private int i = 0; public object Current { get; set; } public bool MoveNext() { Debug...
2019-04-18 16:25:01 521
原创 C#和Unity的null
public class IsNull : MonoBehaviour { public GameObject obj = null; // Use this for initialization void Start () { Debug.Log("obj == null : " + (obj == null)); Debug.Log("(obje...
2019-04-17 10:47:27 1370
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