实验目的
- 中值滤波的处理过程是选择像素周围的一片模板大小的区域,计算这个区域的每个位置的像素,然后取这个区域的像素的中位数作为这个点的像素大小,然后输出,当然为了方便应该尽量选择奇数
3_3.c
#include <stdio.h>
#include <stdlib.h>
#include <memory.h>
#include "hdr.h"
struct bmphdr *hdr;
unsigned char *bitmap, *to;
char buf[2048];
int di[8] = {0, 0, 1, 1, 1, -1, -1, -1};//八个方向
int dj[8] = {1, -1, 0, 1, -1, 0, 1, -1};
unsigned char tmp[9];
inline int cmp(const void *a, const void *b){
unsigned char *t1, *t2;
t1 = (unsigned char *)a;
t2 = (unsigned char *)b;
if(*t1 < *t2) return -1;
else if(*t1 > *t2) return 1;
else return 0;
}
int main(int argc, char *argv[]){
int i, j, k, nr_pixels;//定义整数i,j用于函数循环
//nr_pixels为图像中像素的个数
FILE *fp, *fpnew;
unsigned pj, px;
argc = 3;
argv[1] = "testnoise.bmp";
argv[2] = "3_3.bmp";
int ii, jj;
if(argc != 3){
printf("Usage: %s <file_from> <file_to>\n", argv[0]);
exit(1);
}
hdr = get_header(argv[1]);
if(!hdr) exit(1);
fp = fopen(argv[1], "rb");
if(!fp){
printf("File open error!\n");
exit(1);
}
fseek(fp, hdr->offset, SEEK_SET);
nr_pixels = hdr->width * hdr->height;
bitmap = malloc(nr_pixels);
fread(bitmap, nr_pixels, 1, fp);
fclose(fp);
to = malloc(nr_pixels);
for(i=0;i<hdr->height;i++){
for(j=0;j<hdr->width;j++){
if(i == 0 || i == hdr->height- 1|| j == 0 ||j == hdr->width - 1){
to[i * hdr->width + j] = bitmap[i * hdr->width + j];
}else{
for(k=0;k<8;k++){
ii = i + di[k];
jj = j + dj[k];
tmp[k] = bitmap[ii * hdr->width + jj];
}
tmp[8] = bitmap[i * hdr->width + j];
qsort(tmp, 9, 1, cmp);
to[i * hdr->width + j] = tmp[4];
}
}
}
fpnew = fopen(argv[2], "wb+");
if(!fpnew){
printf("File create error!\n");
exit(1);
}
fwrite(hdr->signature, 2, 1,fpnew);
fwrite(&hdr->size, 4, 1, fpnew);
fwrite(hdr->reserved, 4, 1, fpnew);
fwrite(&hdr->offset, 4, 1, fpnew);
fwrite(&hdr->hdr_size, 4, 1, fpnew);
fwrite(&hdr->width, 4, 1, fpnew);
fwrite(&hdr->height, 4, 1, fpnew);
fwrite(&hdr->nr_planes, 2, 1, fpnew);
fwrite(&hdr->bits_per_pixel, 2, 1, fpnew);
fwrite(&hdr->compress_type, 4, 1, fpnew);
fwrite(&hdr->data_size, 4, 1, fpnew);
fwrite(&hdr->resol_hori, 4, 1, fpnew);
fwrite(&hdr->resol_vert, 4, 1, fpnew);
fwrite(&hdr->nr_colors, 4, 1, fpnew);
fwrite(&hdr->important_color, 4, 1, fpnew);
if (hdr->offset > 54) fwrite(hdr->info, (hdr->offset - 54), 1, fpnew);
//直方图均衡化的数据(bitmap)赋值
fwrite(to, nr_pixels, 1, fpnew);
fclose(fpnew);
free(hdr);
free(bitmap);
return 0;
}
hdr.h
#ifndef __HDR_H__
#define __HDR_H__
struct bmphdr {
char signature[2];//文件类型
int size;//位图大小
short reserved[2];//两个保留字
int offset;//位图偏移位置
int hdr_size;//头文件大小
int width;//位图宽度
int height;//位图高度
short nr_planes;//位平面数
short bits_per_pixel;//每像素的位数
int compress_type;//压缩类型
int data_size;//数据大小
int resol_hori;//水平
int resol_vert;//垂直
int nr_colors;
int important_color;
char info[1024];
};
struct bmphdr *get_header(char filename[]);//获取位图头文件信息
#endif
hdr.c
#include <stdio.h>
#include <memory.h>
#include "hdr.h"
struct bmphdr *get_header(char filename[])
{
FILE *fp;
struct bmphdr *hdr;
fp = fopen(filename, "rb");
if (!fp) {
printf("File open error or such file does not exist!\n");
return NULL;
}
hdr = (struct bmphdr *)malloc(sizeof(struct bmphdr));//分配空间
fread(hdr->signature, 2, 1, fp);
if (hdr->signature[0] != 'B' || hdr->signature[1] != 'M') {//如果打开文件的扩展名不是.bmp
printf("Not a bmp file!\n");
return NULL;
}
//读位图头文件信息
fread(&hdr->size, 4, 1, fp);
fread(hdr->reserved, 4, 1, fp);
fread(&hdr->offset, 4, 1, fp);
fread(&hdr->hdr_size, 4, 1, fp);
fread(&hdr->width, 4, 1, fp);
fread(&hdr->height, 4, 1, fp);
fread(&hdr->nr_planes, 2, 1, fp);
fread(&hdr->bits_per_pixel, 2, 1, fp);
fread(&hdr->compress_type, 4, 1, fp);
fread(&hdr->data_size, 4, 1, fp);
fread(&hdr->resol_hori, 4, 1, fp);
fread(&hdr->resol_vert, 4, 1, fp);
fread(&hdr->nr_colors, 4, 1, fp);
fread(&hdr->important_color, 4, 1, fp);
if (hdr->offset > 54)//获得位图有效信息,偏移量为54的时候读的才是位图第一个像素
fread(&hdr->info, 1024, 1, fp);
fclose(fp);//关闭文件
return hdr;
}
处理结果如下
- 如果想把模板改成 1 × 11 1\times11 1×11,那么就是1行11列,所以只需要把方向改一下即可,像这样
int dj[11] = {-5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5};
注意数组大小也都要改好,当然这是在列上进行的改变,行不动,很简单,这样处理之后得到图像如下
剩下
1
×
21
1\times21
1×21等等一个道理