edges = new THREE.EdgesGeometry(box.geometry );
var geometry = new LineSegmentsGeometry();
wideEdges = geometry.fromEdgesGeometry( edges );
edgesmaterial = new LineMaterial({
// color : 0x48bc63
color : 0xff0000,
linewidth : 5
})
edgesmaterial.resolution.set(window.innerWidth, window.innerHeight);
linemodel = new LineSegments2( wideEdges , edgesmaterial);
scene.add(linemodel);