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cocos2d-x节点(CCAffineTransform.h)API
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///\cocos2d-x-3.0alpha0\cocos2dx\cocoa
//仿射变换方法的定义
#ifndef __COCOA_CGAFFINETRANSFORM_H__
#define __COCOA_CGAFFINETRANSFORM_H__
#include "CCGeometry.h"
#include "platform/CCPlatformMacros.h"
NS_CC_BEGIN
struct AffineTransform {
float a, b, c, d;
float tx, ty;
static const AffineTransform IDENTITY;
};
CC_DLL AffineTransform __CCAffineTransformMake(float a, float b, float c, float d, float tx, float ty);
#define AffineTransformMake __CCAffineTransformMake
CC_DLL Point __CCPointApplyAffineTransform(const Point& point, const AffineTransform& t);
#define PointApplyAffineTransform __CCPointApplyAffineTransform
CC_DLL Size __CCSizeApplyAffineTransform(const Size& size, const AffineTransform& t);
#define SizeApplyAffineTransform __CCSizeApplyAffineTransform
CC_DLL AffineTransform AffineTransformMakeIdentity();
CC_DLL Rect RectApplyAffineTransform(const Rect& rect, const AffineTransform& anAffineTransform);
CC_DLL AffineTransform AffineTransformTranslate(const AffineTransform& t, float tx, float ty);
CC_DLL AffineTransform AffineTransformRotate(const AffineTransform& aTransform, float anAngle);
CC_DLL AffineTransform AffineTransformScale(const AffineTransform& t, float sx, float sy);
CC_DLL AffineTransform AffineTransformConcat(const AffineTransform& t1, const AffineTransform& t2);
CC_DLL bool AffineTransformEqualToTransform(const AffineTransform& t1, const AffineTransform& t2);
CC_DLL AffineTransform AffineTransformInvert(const AffineTransform& t);
extern CC_DLL const AffineTransform AffineTransformIdentity;
NS_CC_END
#endif // __COCOA_CGAFFINETRANSFORM_H__