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cocos2d-x节点(CCGrabber.h)API
温馨提醒:为了大家能更好学习,强烈推荐大家看看本人的这篇博客 Cocos2d-X权威指南笔记
FBO 类抓取屏幕上的内容
///cocos2d-x-3.0alpha0/cocos2dx/effects
/** FBO 类抓取屏幕上的内容 */
#ifndef __EFFECTS_CCGRABBER_H__
#define __EFFECTS_CCGRABBER_H__
#include "CCConfiguration.h"
#include "cocoa/CCObject.h"
#include "CCGL.h"
NS_CC_BEGIN
class Texture2D;
/**
* @addtogroup effects
* @{
*/
/** FBO 类抓取屏幕上的内容 */
class Grabber : public Object
{
public:
/**
* @js ctor
*/
Grabber(void);
/**
* @js NA
* @lua NA
*/
~Grabber(void);
void grab(Texture2D *texture);
void beforeRender(Texture2D *texture);
void afterRender(Texture2D *texture);
protected:
GLuint _FBO;
GLint _oldFBO;
GLfloat _oldClearColor[4];
};
// end of effects group
/// @}
NS_CC_END
#endif // __EFFECTS_CCGRABBER_H__