#ifndef __CCBATCHNODE_H__
#define __CCBATCHNODE_H__
#include "../utils/CCArmatureDefine.h"
NS_CC_EXT_BEGIN
class CCBatchNode : public CCNode
{
public:
static CCBatchNode *create();
public:
CCBatchNode();
virtual bool init();
virtual void addChild(CCNode *child, int zOrder, int tag);
virtual void visit();
void draw();
protected:
CCTextureAtlas *m_pAtlas;
};
NS_CC_EXT_END
#endif /*__CCBATCHNODE_H__*/