Java -- Tcp Socket的使用

客户端

/********************  Client  **************************/

public void startSocket() {
    new Thread(new initSocket()).start();
}

private Socket sendClient = null;
private OutputStream sendOutStream = null;
private boolean bSendisc = false;
class initSocket implements Runnable {
    @Override
    public void run() {
        try {
            sendClient = new Socket();
            InetSocketAddress isa = new InetSocketAddress("127.0.0.1".replace("/", ""), 8088);
            sendClient.connect(isa, 2000);
            sendClient.setSendBufferSize(500000);
            sendClient.setReceiveBufferSize(500000);
            sendClient.setPerformancePreferences(0, 0, 1);
            bSendisc = sendClient.isConnected();
            sendClient.setTcpNoDelay(true);
            sendClient.setKeepAlive(true);
            sendOutStream = sendClient.getOutputStream();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

//建立连接后,采用OutputStream进行数据的发送
sendOutStream.write(data);   //byte流数据

注意:Android中,socket的连接操作不能在主线程里面进行,必须开启新的线程;


 服务端 

/********************  Server  **************************/
public void startListen() {
    new Thread(this).start();
}

private final int PORT = 8088;
private ServerSocket server;

public void run() {
	//创建TCP Server 接收视频流
	Socket client;
	DataInputStream is = null;
	try {
	    server = new ServerSocket(PORT);
	    client = server.accept();
	    client.setReceiveBufferSize(500000);
	    client.setSendBufferSize(500000);
	    client.setTcpNoDelay(true);
	    client.setPerformancePreferences(0, 0, 1);
	    is = new DataInputStream(client.getInputStream());
	} catch (IOException e) {
	    e.printStackTrace();
	}

        //建立连接后开始进行读取
        byte[] data = new byte[1000];
        int length = is.read(data);     //读取socket中数据,保存到data中,返回读取的长度

}


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