Kinection For Shiva Engine

free plugin for ShivaEngine (http://www.shivaengine.com) wish open Nui World to Shiva.

Download for free on ShivaEngine Store : http://www.shivaengine.com/store/plug-ins/72-kinectionshiva.html

This plugin is based on the Official Microsoft Kinect SDK 1.6 (2012 October).http://www.kinectforwindows.com

Very Simple to use, the plugin offer to Shiva user new lua class : kinect

  • nCount = kinect.getKinectCount ( )
    Returns the number of Kinect sensors that are connected to the computer.
  • bOk = kinect.init ( nIdKinect  )
    Initializes the Kinect with id nIdKinect (begin to 0)
  • sMessage = kinect.getErrorMessage ( )
    if kinect.init return false use this function to know what happened
  • nFps = kinect.getFps ()
    return the kinect FPS process in frame by seconds.
  • fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius = kinect.getKinectSmoothParameters( nIdKinect)
    return Smoothing information about kinect with id nIdKinect
  • bOk = kinect.setKinectSmoothParameters( fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius )
    set Smoothing information about kinect with id 0
  • nX, nY, nZ = kinect.getBonesPosition ( nIdBones )
    calculate bone postion for  skeleton 0  of current active kinect (only one player in the first version)
  • nX, nY, nZ, nW = kinect.getBonesOrientation ( nIdBones )
    calculate bone orientation (absolute) for  skeleton 0  of current active kinect (only one player in the first version)
  • bOk = kinect.setAngle( nAngle )
    Sets the Kinect’s elevation or tilt angle in the range [-27 degrees .. +27 degrees], which defines the sensor’s Interaction Space

Project Information URL: http://kinectionshivaengine.wordpress.com/

Project Download URL: http://www.shivaengine.com/store/plug-ins/72-kinectionshiva.html

http://kinectionshivaengine.wordpress.com/

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