Qt中嵌入OSG控件的方法
本文参照http://blog.sina.com.cn/s/blog_89a45b020102whh8.html的基础上,又引用该同学的一个包装类,从而实现了OSG的编译及集成QT控件。将如下的.h和.cpp文件加入自己的QT工程中,并在工程中的MainWindow中声明并设置为MainWindow的CentralWidget即可。在 MainWindow的构造函数中添加如下两行:
osgViewer=new OsgContainer(this);(记得提前声明哦)
this->setCentralWidget(osgViewer);
其中用到的包装类为OsgContainer.h,OsgContainer.cpp。
OsgContainer.h代码如下:
#ifndef OSGCONTAINER_H
#define OSGCONTAINER_H
#include <QOpenGLWidget>
#include <osgViewer/Viewer>
class QInputEvent;
class OsgContainer : public QOpenGLWidget, public osgViewer::Viewer
{
Q_OBJECT
public:
OsgContainer(QWidget *parent = 0);
~OsgContainer();
bool event(QEvent* event);
void setKeyboardModifiers(QInputEvent* event);
void keyPressEvent(QKeyEvent* event);
void keyReleaseEvent(QKeyEvent* event);
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void mouseDoubleClickEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
void wheelEvent(QWheelEvent* event);
void resizeEvent(QResizeEvent *event);
void moveEvent(QMoveEvent* event);
void timerEvent(QTimerEvent *);
osgViewer::Viewer* getOSGViewer() { return this; }
osg::Group* getRoot(){ return root; }
protected:
virtual void paintGL();
private:
void init3D();
osg::ref_ptr<osg::Camera> createCamera(int x, int y, int w, int h);
private:
osg::ref_ptr<osg::Group> root;
osgViewer::GraphicsWindow* window;
};
//class OsgContainer : public QOpenGLWidget
//{
//public:
// OsgContainer(QWidget *parent = 0);
// ~OsgContainer();
// void initializeGL();
// void paintGL();
// void resizeGL(int w, int h);
//};
#endif // OSGCONTAINER_H
OsgContainer.cpp代码如下:
#include "OsgContainer.h"
#include <QInputEvent>
#include <osg/MatrixTransform>
#include <osgDB/ReadFile>
#include <osgGA/MultiTouchTrackballManipulator>
#include <osgGA/StateSetManipulator>
#include <osgViewer/ViewerEventHandlers>
#include <QApplication>
OsgContainer::OsgContainer(QWidget *parent)
: QOpenGLWidget(parent)
{
init3D();
setMouseTracking(true);
setFocusPolicy(Qt::StrongFocus);
}
OsgContainer::~OsgContainer()
{
}
bool OsgContainer::event(QEvent *event)
{
switch (event->type()) {
case QEvent::TouchBegin:
case QEvent::TouchEnd:
case QEvent::TouchUpdate: {
QList<QTouchEvent::TouchPoint> touchPoints = static_cast<QTouchEvent *>(event)->touchPoints();
unsigned int id = 0;
unsigned int tapCount = touchPoints.size();
osg::ref_ptr<osgGA::GUIEventAdapter> osgEvent(NULL);
osgGA::GUIEventAdapter::TouchPhase phase = osgGA::GUIEventAdapter::TOUCH_UNKNOWN;
foreach (const QTouchEvent::TouchPoint& touchPoint, touchPoints) {
if (!osgEvent) {
if (event->type() == QEvent::TouchBegin) {
phase = osgGA::GUIEventAdapter::TOUCH_BEGAN;
osgEvent = window->getEventQueue()->touchBegan(id, osgGA::GUIEventAdapter::TOUCH_BEGAN, touchPoint.pos().x(), touchPoint.pos().y());
} else if (event->type() == QEvent::TouchEnd) {
phase = osgGA::GUIEventAdapter::TOUCH_ENDED;
osgEvent = window->getEventQueue()->touchEnded(id, osgGA::GUIEventAdapter::TOUCH_ENDED, touchPoint.pos().x(), touchPoint.pos().y(), tapCount);
} else if (event->type() == QEvent::TouchUpdate) {
phase = osgGA::GUIEventAdapter::TOUCH_MOVED;
osgEvent = window->getEventQueue()->touchMoved(id, osgGA::GUIEventAdapter::TOUCH_MOVED, touchPoint.pos().x(), touchPoint.pos().y());
}
} else {
osgEvent->addTouchPoint(id, osgGA::GUIEventAdapter::TOUCH_ENDED, touchPoint.pos().x(), touchPoint.pos().y());
osgEvent->addTouchPoint(id, phase, touchPoint.pos().x(), touchPoint.pos().y());
}
id++;
}
break;
}
default:
break;
}
return QOpenGLWidget::event(event);
}
void OsgContainer::setKeyboardModifiers(QInputEvent *event)
{
int modkey = event->modifiers() & (Qt::ShiftModifier | Qt::ControlModifier | Qt::AltModifier);
unsigned int mask = 0;
if (modkey & Qt::ShiftModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_SHIFT;
}
if (modkey & Qt::ControlModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_CTRL;
}
if (modkey & Qt::AltModifier) {
mask |= osgGA::GUIEventAdapter::MODKEY_ALT;
}
window->getEventQueue()->getCurrentEventState()->setModKeyMask(mask);
update();
}
void OsgContainer::keyPressEvent(QKeyEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->keyPress(event->key());
QOpenGLWidget::keyPressEvent(event);
update();
}
void OsgContainer::keyReleaseEvent(QKeyEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->keyRelease(event->key());
QOpenGLWidget::keyReleaseEvent(event);
update();
}
void OsgContainer::mousePressEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MidButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
update();
}
void OsgContainer::mouseReleaseEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MidButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
QOpenGLWidget::mouseReleaseEvent(event);
update();
}
void OsgContainer::mouseDoubleClickEvent(QMouseEvent *event)
{
int button = 0;
switch (event->button()) {
case Qt::LeftButton: button = 1; break;
case Qt::MidButton: button = 2; break;
case Qt::RightButton: button = 3; break;
case Qt::NoButton: button = 0; break;
default: button = 0; break;
}
setKeyboardModifiers(event);
window->getEventQueue()->mouseDoubleButtonPress(event->x(), event->y(), button);
QOpenGLWidget::mouseDoubleClickEvent(event);
update();
}
void OsgContainer::mouseMoveEvent(QMouseEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->mouseMotion(event->x(), event->y());
QOpenGLWidget::mouseMoveEvent(event);
update();
}
void OsgContainer::wheelEvent(QWheelEvent *event)
{
setKeyboardModifiers(event);
window->getEventQueue()->mouseScroll(
event->orientation() == Qt::Vertical ?
(event->delta() > 0 ? osgGA::GUIEventAdapter::SCROLL_UP : osgGA::GUIEventAdapter::SCROLL_DOWN) :
(event->delta() > 0 ? osgGA::GUIEventAdapter::SCROLL_LEFT : osgGA::GUIEventAdapter::SCROLL_RIGHT));
QOpenGLWidget::wheelEvent(event);
update();
}
void OsgContainer::resizeEvent(QResizeEvent *event)
{
const QSize& size = event->size();
window->resized(x(), y(), size.width(), size.height());
window->getEventQueue()->windowResize(x(), y(), size.width(), size.height());
window->requestRedraw();
// const QSize& oldSize = event->oldSize();
// int oldWidth = oldSize.width();
// int oldHeight = oldSize.height();
// int newWidth = size.width();
// int newHeight = size.height();
// double widthChangeRatio = double(newWidth) / double(oldWidth);
// double heigtChangeRatio = double(newHeight) / double(oldHeight);
// double aspectRatioChange = widthChangeRatio / heigtChangeRatio;
QOpenGLWidget::resizeEvent(event);
}
void OsgContainer::moveEvent(QMoveEvent *event)
{
const QPoint& pos = event->pos();
window->resized(pos.x(), pos.y(), width(), height());
window->getEventQueue()->windowResize(pos.x(), pos.y(), width(), height());
QOpenGLWidget::moveEvent(event);
}
void OsgContainer::timerEvent(QTimerEvent *)
{
update();
}
void OsgContainer::paintGL()
{
if (isVisibleTo(QApplication::activeWindow())) {
frame();
}
}
void OsgContainer::init3D()
{
root = new osg::Group;
root->setName("Root");
setCamera(createCamera(0, 0, width(), height()));
osg::ref_ptr<osgGA::TrackballManipulator> manipulator = new osgGA::TrackballManipulator;
setCameraManipulator(manipulator);
addEventHandler(new osgViewer::StatsHandler);
addEventHandler(new osgViewer::ThreadingHandler());
addEventHandler(new osgViewer::HelpHandler);
addEventHandler(new osgGA::StateSetManipulator(this->getCamera()->getOrCreateStateSet()));
setThreadingModel(osgViewer::Viewer::SingleThreaded);
root->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::ON);
root->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON);
setSceneData(root);
// setRunFrameScheme(ON_DEMAND);
startTimer(10);
}
osg::ref_ptr<osg::Camera> OsgContainer::createCamera(int x, int y, int w, int h)
{
window = new osgViewer::GraphicsWindowEmbedded(x, y, w, h);
// osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->windowDecoration = true;
traits->x = x;
traits->y = y;
traits->width = w;
traits->height = h;
traits->doubleBuffer = true;
traits->sharedContext = 0;
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(window);
camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
camera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
camera->setProjectionMatrixAsPerspective(
30.0f, double(traits->width) / double(traits->height), 1.0f, 10000.0f);
camera->setClearColor(osg::Vec4(0.3, 0.3, 0.6, 0.1));
return camera.release();
}