#include "stdafx.h"
#include <GL/glut.h>
voiddisplay()
{
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(1.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0);
glutWireCube(3.0);
glutSwapBuffers();
}
voidreshape(int w,int h)