1、归一化的映射失调
Normalized Projection Misalignment (NPM)
NPM
=
10
log
10
(
∣
∣
h
−
β
h
^
∣
∣
2
2
∣
∣
h
∣
∣
2
2
)
dB
\text{NPM} = 10\log_{10}\Big(\frac{||h-\beta \hat h||^2_2}{||h||_2^2}\Big)\quad \text{dB}
NPM=10log10(∣∣h∣∣22∣∣h−βh^∣∣22)dB
其中,
h
h
h和
h
^
\hat h
h^分别表示真实和估计的冲激响应向量,
β
\beta
β增益因子,依赖于
h
h
h和
h
^
\hat h
h^
β
=
h
T
h
^
h
^
T
h
^
\beta = \frac{h^T\hat h}{\hat h^T\hat h}
β=h^Th^hTh^
2、直混比
Direct to Reverberant Ratio (DRR)
DRR
=
10
log
10
(
∑
n
=
0
n
d
h
2
(
n
)
∑
n
=
n
d
+
1
∞
h
2
(
n
)
)
dB
\text{DRR} = 10\log_{10}\Big(\frac{\sum^{n_d}_{n=0}h^2(n)}{\sum^{\infty}_{n=n_d+1}h^2(n)}\Big)\quad \text{dB}
DRR=10log10(∑n=nd+1∞h2(n)∑n=0ndh2(n))dB
索引0到
n
d
n_d
nd认为是直达传播路径,大于
n
d
n_d
nd代表反射传播路径