NMS的python代码
import numpy as np
def py_cpu_nms(dets, thresh):
"""Pure Python NMS baseline."""
x1 = dets[:, 0]
y1 = dets[:, 1]
x2 = dets[:, 2]
y2 = dets[:, 3]
scores = dets[:, 4]
areas = (x2 - x1 + 1) * (y2 - y1 + 1)
order = scores.argsort()[::-1]
keep = []
while order.size > 0:
i = order[0]
keep.append(i)
xx1 = np.maximum(x1[i], x1[order[1:]])
yy1 = np.maximum(y1[i], y1[order[1:]])
xx2 = np.minimum(x2[i], x2[order[1:]])
yy2 = np.minimum(y2[i], y2[order[1:]])
w = np.maximum(0.0, xx2 - xx1 + 1)
h = np.maximum(0.0, yy2 - yy1 + 1)
inter = w * h
ovr = inter / (areas[i] + areas[order[1:]] - inter)
inds = np.where(ovr <= thresh)[0]
order = order[inds + 1]
return keep
soft-nms的python代码
import numpy as np
cimport numpy as np
cdef inline np.float32_t max(np.float32_t a, np.float32_t b):
return a if a >= b else b
cdef inline np.float32_t min(np.float32_t a, np.float32_t b):
return a if a <= b else b
def cpu_soft_nms(np.ndarray[float, ndim=2] boxes, float sigma=0.5, float Nt=0.3, float threshold=0.001, unsigned int method=0):
cdef unsigned int N = boxes.shape[0]
cdef float iw, ih, box_area
cdef float ua
cdef int pos = 0
cdef float maxscore = 0
cdef int maxpos = 0
cdef float x1,x2,y1,y2,tx1,tx2,ty1,ty2,ts,area,weight,ov
for i in range(N):
maxscore = boxes[i, 4]
maxpos = i
tx1 = boxes[i,0]
ty1 = boxes[i,1]
tx2 = boxes[i,2]
ty2 = boxes[i,3]
ts = boxes[i,4]
pos = i + 1
# get max box
while pos < N:
if maxscore < boxes[pos, 4]:
maxscore = boxes[pos, 4]
maxpos = pos
pos = pos + 1
# add max box as a detection
boxes[i,0] = boxes[maxpos,0]
boxes[i,1] = boxes[maxpos,1]
boxes[i,2] = boxes[maxpos,2]
boxes[i,3] = boxes[maxpos,3]
boxes[i,4] = boxes[maxpos,4]
# swap ith box with position of max box
boxes[maxpos,0] = tx1
boxes[maxpos,1] = ty1
boxes[maxpos,2] = tx2
boxes[maxpos,3] = ty2
boxes[maxpos,4] = ts
tx1 = boxes[i,0]
ty1 = boxes[i,1]
tx2 = boxes[i,2]
ty2 = boxes[i,3]
ts = boxes[i,4]
pos = i + 1
# NMS iterations, note that N changes if detection boxes fall below threshold
while pos < N:
x1 = boxes[pos, 0]
y1 = boxes[pos, 1]
x2 = boxes[pos, 2]
y2 = boxes[pos, 3]
s = boxes[pos, 4]
area = (x2 - x1 + 1) * (y2 - y1 + 1)
iw = (min(tx2, x2) - max(tx1, x1) + 1)
if iw > 0:
ih = (min(ty2, y2) - max(ty1, y1) + 1)
if ih > 0:
ua = float((tx2 - tx1 + 1) * (ty2 - ty1 + 1) + area - iw * ih)
ov = iw * ih / ua #iou between max box and detection box
if method == 1: # linear
if ov > Nt:
weight = 1 - ov
else:
weight = 1
elif method == 2: # gaussian
weight = np.exp(-(ov * ov)/sigma)
else: # original NMS
if ov > Nt:
weight = 0
else:
weight = 1
boxes[pos, 4] = weight*boxes[pos, 4]
# if box score falls below threshold, discard the box by swapping with last box
# update N
if boxes[pos, 4] < threshold:
boxes[pos,0] = boxes[N-1, 0]
boxes[pos,1] = boxes[N-1, 1]
boxes[pos,2] = boxes[N-1, 2]
boxes[pos,3] = boxes[N-1, 3]
boxes[pos,4] = boxes[N-1, 4]
N = N - 1
pos = pos - 1
pos = pos + 1
keep = [i for i in range(N)]
return keep
def cpu_nms(np.ndarray[np.float32_t, ndim=2] dets, np.float thresh):
cdef np.ndarray[np.float32_t, ndim=1] x1 = dets[:, 0]
cdef np.ndarray[np.float32_t, ndim=1] y1 = dets[:, 1]
cdef np.ndarray[np.float32_t, ndim=1] x2 = dets[:, 2]
cdef np.ndarray[np.float32_t, ndim=1] y2 = dets[:, 3]
cdef np.ndarray[np.float32_t, ndim=1] scores = dets[:, 4]
cdef np.ndarray[np.float32_t, ndim=1] areas = (x2 - x1 + 1) * (y2 - y1 + 1)
cdef np.ndarray[np.int_t, ndim=1] order = scores.argsort()[::-1]
cdef int ndets = dets.shape[0]
cdef np.ndarray[np.int_t, ndim=1] suppressed = \
np.zeros((ndets), dtype=np.int)
# nominal indices
cdef int _i, _j
# sorted indices
cdef int i, j
# temp variables for box i's (the box currently under consideration)
cdef np.float32_t ix1, iy1, ix2, iy2, iarea
# variables for computing overlap with box j (lower scoring box)
cdef np.float32_t xx1, yy1, xx2, yy2
cdef np.float32_t w, h
cdef np.float32_t inter, ovr
keep = []
for _i in range(ndets):
i = order[_i]
if suppressed[i] == 1:
continue
keep.append(i)
ix1 = x1[i]
iy1 = y1[i]
ix2 = x2[i]
iy2 = y2[i]
iarea = areas[i]
for _j in range(_i + 1, ndets):
j = order[_j]
if suppressed[j] == 1:
continue
xx1 = max(ix1, x1[j])
yy1 = max(iy1, y1[j])
xx2 = min(ix2, x2[j])
yy2 = min(iy2, y2[j])
w = max(0.0, xx2 - xx1 + 1)
h = max(0.0, yy2 - yy1 + 1)
inter = w * h
ovr = inter / (iarea + areas[j] - inter)
if ovr >= thresh:
suppressed[j] = 1
return keep
参考
https://www.cnblogs.com/makefile/p/nms.html