Raytracing 参考资料

1.介绍工业级别Raytracing代码写法--开开眼

http://fabiensanglard.net/rayTracing_back_of_business_card/

2.Raytracing最经典的入门书籍--入个门

《An Introduction to Ray Tracing》 CSDN上有下载

3.Raytracing国外大牛的教程--动手做

scratchapixel.com : Great raytracer lessons written by professionals that have worked on Toy Story, Avatar, Lord of the Rings, Harry Potter, Pirates of the Caribbean and many other movies.


PBDT:《Physically Based Rendering: From Theory to Implementation, Third Edition》http://pbrt.org/

参考链接:

http://blog.csdn.net/lqhbupt/article/details/7814520 windows下安装pbrt v2

http://blog.csdn.net/lqhbupt/article/details/7815530 快速入门

http://blog.csdn.net/xuexiaokkk/article/details/47682855 一个写的小程序

http://www.opengpu.org/forum.php?mod=viewthread&tid=4148 一些中文翻译

http://web.cse.ohio-state.edu/~parent.1/classes/782/labs/PBRT/pbrtsetup.html v2安装教程


其他资料:

书籍:

Physically Based Rendering : Heavy on maths but really good and well explained.

3D Computer Graphics : A Mathematical Introduction with OpenGL.

Physically Based Rendering: From Theory to Implementation, Third Edition:非常学术的开源程序,非常推荐

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