osgEarth添加线特征

在这里插入图片描述
部分关键代码:

	
	//三维航迹

class Track3D:public Pendant {
public:
	Track3D();
	~Track3D();

	//在OsgEarth上创建线
	void createTrackOnEarth(std::vector<TrackPoint*>&pts);

	//创建线作为Osg的节点
	void createTrackOnNode(std::vector<TrackPoint*>&pts);

	void clearSelf()override;

private:
	osgEarth::Annotation::FeatureNode* _pathNode = nullptr;//在earth表面上的线
	osg::ref_ptr<osg::MatrixTransform> _nodeMtTrack;//作为节点的线模型
};


#include "Track3D.h"
#include "Track/Track.h"
#include "Track/TrackPoint.h"
#include "EarthMapManager.h"

#include <osg/LineWidth>

Track3D::Track3D():Pendant(PST3D_TRACK) {
}

Track3D::~Track3D() {
}

void Track3D::createTrackOnEarth(std::vector<TrackPoint*>&pts) {
	if (pts.empty()) {
		return ;
	}
	int num = pts.size();
	if (num == 0) {
		return ;
	}

	osgEarth::Symbology::Geometry* path = new osgEarth::Symbology::LineString();

	for (int i = 0; i < num; i++) {
		TrackPoint* one = pts.at(i);
		path->push_back(osg::Vec3d(one->getLon(), one->getLat(), one->getAlt()));
	}

	osgEarth::Features::Feature* pathFeature = new osgEarth::Features::Feature(path, EarthMapMgr()->getMapNode()->getMapSRS());
	pathFeature->geoInterp() = osgEarth::GEOINTERP_RHUMB_LINE;

	osgEarth::Symbology::Style pathStyle;
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->color() = osgEarth::Symbology::Color(osg::Vec4f(1.0, 0.0, 0.0, 1.0));
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->width() = 2.0;
#if 0
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->widthUnits() = osgEarth::Units::PIXELS;
#else
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->widthUnits() = osgEarth::Units::KILOMETERS;
#endif

#if 1
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->stipple() = 0xFFF0;
#else
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->stroke()->stipple() = 0xFFFF;
#endif
	pathStyle.getOrCreate<osgEarth::Symbology::LineSymbol>()->tessellationSize() = 75000;

#if 1//是否显示航迹点
	pathStyle.getOrCreate<osgEarth::Symbology::PointSymbol>()->size() = 3.0;
	pathStyle.getOrCreate<osgEarth::Symbology::PointSymbol>()->fill()->color() = osgEarth::Symbology::Color(osg::Vec4f(0.0, 0.0, 0.5, 0.5));
#endif

#if 1//真实的等高线
	pathStyle.getOrCreate<osgEarth::Symbology::AltitudeSymbol>()->clamping() = osgEarth::Symbology::AltitudeSymbol::CLAMP_NONE;//CLAMP_TO_TERRAIN
	pathStyle.getOrCreate<osgEarth::Symbology::AltitudeSymbol>()->technique() = osgEarth::Symbology::AltitudeSymbol::TECHNIQUE_SCENE;//TECHNIQUE_DRAPE
#else//贴地皮绘制线
	pathStyle.getOrCreate<osgEarth::Symbology::AltitudeSymbol>()->clamping() = osgEarth::Symbology::AltitudeSymbol::CLAMP_TO_TERRAIN;
	pathStyle.getOrCreate<osgEarth::Symbology::AltitudeSymbol>()->technique() = osgEarth::Symbology::AltitudeSymbol::TECHNIQUE_DRAPE;
#endif
	pathStyle.getOrCreate<osgEarth::Symbology::RenderSymbol>()->depthOffset()->enabled() = true;
	pathStyle.getOrCreate<osgEarth::Symbology::AltitudeSymbol>()->verticalOffset() = 1.0;

	_pathNode = new osgEarth::Annotation::FeatureNode(pathFeature, pathStyle);
	EarthMapMgr()->getMapNode()->addChild(_pathNode);

}

void Track3D::createTrackOnNode(std::vector<TrackPoint*>&pts) {
	if (pts.empty()) {
		return ;
	}
	int num = pts.size();
	if (num == 0) {
		return ;
	}

	osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
	osg::ref_ptr<osg::Vec3Array> pointVector = new osg::Vec3Array;
	osg::ref_ptr<osg::Vec4Array> colorArray = new osg::Vec4Array;
	osg::ref_ptr<osg::Vec3Array> normalArray = new osg::Vec3Array;
	std::vector<osg::Matrix> matrixVector;

	osg::Matrix axisRotate = osg::Matrix::rotate(osg::Vec3(0, 0, 1), osg::Vec3(0, 0, 1));

	for (int i = 0; i < pts.size(); i++) {
		osg::Matrix m;
		EarthMapMgr()->getMapNode()->getMapSRS()->getEllipsoid()
			->computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadians(pts[i]->getLat()),
				osg::DegreesToRadians(pts[i]->getLon()),
				pts[i]->getAlt(),
				m);
		if (true) {
			if (i != pts.size() - 1) {
				osg::Vec3 p1(pts[i]->getLon(), pts[i]->getLat(), 0);
				osg::Vec3 p2(pts[i + 1]->getLon(), pts[i + 1]->getLat(), 0);

				osg::Vec3 dp = p2 - p1;
				if (dp.length() > 10e-3) {
					dp.normalize();
					m = osg::Matrix::rotate(osg::Vec3(0, 1, 0), dp) * m * axisRotate;
				}
			} else {//轨迹的最后一个点,需要特殊处理
				osg::Vec3 p1(pts[i - 1]->getLon(), pts[i - 1]->getLat(), 0);
				osg::Vec3 p2(pts[i]->getLon(), pts[i]->getLat(), 0);

				osg::Vec3 dp = p2 - p1;
				if (dp.length() > 10e-3) {
					dp.normalize();
					m = osg::Matrix::rotate(osg::Vec3(0, 1, 0), dp) * m* axisRotate;
				}
			}
		}

		pointVector->push_back(m.getTrans());
		matrixVector.push_back(m);
	}

	geom->setVertexArray(pointVector.get());
	geom->setColorArray(colorArray.get());
	geom->setColorBinding(osg::Geometry::BIND_OVERALL);
	geom->setNormalArray(normalArray.get());
	geom->setNormalBinding(osg::Geometry::BIND_OVERALL);

	normalArray->push_back(osg::Vec3(0.f, 0.f, 1.f));

	//set data
	colorArray->push_back(osg::Vec4(1.0, 0.0, 0.0, 1));
	geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINE_STRIP, 0, pointVector->size()));

	//line-size
	osg::LineWidth* lineWidth = new osg::LineWidth;
	lineWidth->setWidth(2);
	geom->getOrCreateStateSet()->setAttributeAndModes(lineWidth, osg::StateAttribute::ON);

	osg::ref_ptr<osg::Geode> m_geode = new osg::Geode;
	m_geode->addDrawable(geom);
	osg::StateSet* stateset = m_geode->getOrCreateStateSet();
	stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);

	_nodeMtTrack = new osg::MatrixTransform;
	_nodeMtTrack->addChild(m_geode);
	EarthMapMgr()->getModelRoot()->addChild(_nodeMtTrack);
	_nodeMtTrack->addDescription("trajectory");
}

void Track3D::clearSelf() {
	if (_pathNode != nullptr){
		EarthMapMgr()->getMapNode()->removeChild(_pathNode);
	}

	if (_nodeMtTrack != nullptr){
		EarthMapMgr()->getModelRoot()->removeChild(_nodeMtTrack);
	}
}

aaa

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