本文实例为大家分享了unity鼠标或者手指点击模型播放动的具体代码,供大家参考,具体内容如下
using UnityEngine;
using System.Collections;
public class ClickPlayAnimation : MonoBehaviour {
///
/// 实现功能为点击模型播放动画
/// 使用方法,给模型添加碰撞,添加脚本
///
bool isPlayAnim = false;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
//animation.Play();
if (Application.platform == RuntimePlatform.IPhonePlayer || Application.platform == RuntimePlatform.Android)
{
foreach (Touch touch in Input.touches)
{
if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began || Input.GetTouch(0).phase == TouchPhase.Moved)
{
Ray ray = Camera.main.ScreenPointToRa