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LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508]
UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4024, NumBytes: 503, MaxBits: 4096
VERSION: 271.15
KERNELBASE.dll!UnknownFunction (0x000007fefd06a06d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x0000000140889876) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!UNetConnection::ValidateSendBuffer() (0x00000001411787c5) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:510]
ShooterGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x000000014117a0f7) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1235]
ShooterGame.exe!UNetConnection::SendRawBunch() (0x000000014117a77c) + 49 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1364]
ShooterGame.exe!UControlChannel::Tick() (0x000000014102d88f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1213]
ShooterGame.exe!UNetConnection::Tick() (0x000000014117b592) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1608]
ShooterGame.exe!UNetDriver::TickFlush() (0x000000014117cedb) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\networkdriver.cpp:351]
ShooterGame.exe!USteamNetDriver::TickFlush() (0x0000000141f9107e) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152]
ShooterGame.exe!UPendingNetGame::Tick() (0x00000001411af47a) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\pendingnetgame.cpp:515]
ShooterGame.exe!UEngine::TickWorldTravel() (0x000000014132b847) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8812]
ShooterGame.exe!UGameEngine::Tick() (0x000000014107a35f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1132]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013fbd11f4) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x000000013fbcb48c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013fbd262a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013fbd2758) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00000001422c7fd1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076b159cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076d4a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076d4a561) + 0 bytes [UnknownFile:0]