圆形
void circleMidpint(scrPt circ, GLint radius) {
glClear(GL_COLOR_BUFFER_BIT);
glClearColor(0, 0, 0, 0);
glColor3f(0.0, 0.0, 0.0);
glBegin(GL_LINE_STRIP);
GLint n = 3600;
for (GLint i = 0; i < n; i++) {
glVertex2f(circ.x+radius*cos(twoPi*i/n), circ.y+radius*sin(twoPi*i / n));
}
glEnd();
glFlush();
}