unity中怎样画线
public class text : MonoBehaviour {
//给起始点物体添加LineRenderer
public LineRenderer Line1;
public Transform startPositoin;
public Transform endPositoin;
private void Update()
{
Line();
}
void Line()
{
Line1.SetPosition(0, startPositoin.position);
Line1.SetPosition(1,endPositoin.position);
}
}
~~~