添加头文件
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
用宏来定义五子棋的表格行和列
#define ROW 3
#define COL 3
char g_broad[ROW][COL];
五子棋表格
void Init(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
broad[row][col] = ' ';
}
}
}
void print(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
printf(" | %c | %c |%c |\n", broad[row][0],
broad[row][1], broad[row][2]);
printf(" |---|---|---|\n");
}
}
提示玩家落子,并检查玩家落子的合理性
void PlayerMove(char broad[ROW][COL]) {
printf("玩家落子!\n");
while (1) {
int row = 0;
int col = 0;
printf("请输入一组坐标(row col):");
scanf("%d %d", &row, &col);
if (row < 0 || row >= ROW || col < 0 || col >= COL) {
printf("您输入的坐标非法!请重新输入!\n");
continue;
}
if (broad[row][col] != ' ') {
printf("该位置已经有子了,请重新输入!\n");
continue;
}
broad[row][col] = 'x';
break;
}
}
电脑落子
void ComputerMove(char broad[ROW][COL]) {
printf("电脑落子!\n");
while (1) {
int row = rand() % ROW;
int col = rand() % COL;
if (broad[row][col] != ' ') {
// 该位置被占用,重新生成随机数
continue;
}
broad[row][col] = 'o';
break;
}
}
检查玩家与电脑落子所有成立的可能
int IsFull(char broad[ROW][COL]) {
for (int row = 0; row < ROW; ++row) {
for (int col = 0; col < COL; ++col) {
if (broad[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
char CheckWinner(char broad[ROW][COL]) {
1.先检查所有的行
for (int row = 0; row < ROW; ++row) {
if (broad[row][0] == broad[row][1]
&& broad[row][0] == broad[row][2]
&& broad[row][0] != ' ') {
return broad[row][0];
}
}
2.检查所有的列
for (int col = 0; col < ROW; ++col) {
if (broad[0][col] == broad[1][col]
&& broad[0][col] == broad[2][col]
&& broad[0][col] == ' ') {
return broad[0][col];
}
}
3.检查对角线
if (broad[0][0] == broad[1][1]
&& broad[0][0] == broad[2][2]
&&broad[0][0]!=' '){
return broad[0][0];
}
if (broad[2][0] == broad[1][1]
&& broad[2][0] == broad[0][2]
&& broad[2][0] != ' ') {
return broad[2][0];
}
if (IsFull(broad)) {
return 'q';
}
return ' ';
}
引用以上所有函数来打印
int main() {
// 随即种子的设置,只要程序启动的时候设置一次就行了
srand((unsigned int)time(0));
// 1.先对棋盘进行初始化
Init(g_broad);
char winner = ' ';
while (1) {
// 2.打印棋盘(此时是一个空的棋盘)
print(g_broad);
// 3.玩家落子,检查游戏是否结束
PlayerMove(g_broad);
// winner=> x 玩家胜利, o 电脑胜利,q 和棋, ‘’胜负未分
char winner = CheckWinner(g_broad);
if (winner != ' ') {
break;
}
// 4.电脑落子,检查游戏是否结束
ComputerMove(g_broad);
winner = CheckWinner(g_broad);
if (winner != ' ') {
break;
}
}
if (winner == 'x') {
printf("玩家胜!\n");
}
else if (winner == 'o') {
printf("电脑胜!\n");
}
else if (winner == 'q') {
printf("和棋!\n");
}
else {
printf("程序出错!\n");
}
// 循环第 2 步
system("pause");
return 0;
}