HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes

Abstract

Online dense mapping of urban scenes forms a fundamental cornerstone for scene understanding and navigation of autonomous vehicles. Recent advancements in mapping methods are mainly based on NeRF, whose rendering speed is too slow to meet online requirements. 3DGS, with its rendering speed hundreds of times faster than NeRF, holds greater potential in online dense mapping.

However, integrating 3DGS into a street-view dense mapping framework still faces two challenges, including incomplete reconstruction due to the absence of geometric information beyond the LiDAR coverage area and extensive computation for reconstruction in large urban scenes.

To this end, we propose HGS-

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