效果图:
代码实现:
//模拟龟兔赛跑
public class race implements Runnable{
//胜利者
private static String winner;
@Override
public void run() {
for(int i = 1; i <= 100; i++){
//模拟兔子休息
if(Thread.currentThread().getName().equals("兔子") && i % 10 == 0){
try {
Thread.sleep(20);//让线程休息20毫秒
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameOver(i);
//比赛结束程序结束运行
if(flag){
break;
}
System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"步");
}
}
//判断是否完成比赛
private boolean gameOver(int steps){
//判断是否有胜利者
if(winner != null){//已有胜利者
return true;
}{
if(steps >= 100){
winner = Thread.currentThread().getName();
System.out.println("胜利者是:"+winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
race t = new race();
new Thread(t,"兔子").start();
new Thread(t,"乌龟").start();
}
}