Android14 在quickSettings中添加任意图标

1.在config中添加

要添加图标,首先我们需要给我们的图标添加在配置文件config.xml中

    <!-- The default tiles to display in QuickSettings -->
    <string name="quick_settings_tiles_default" translatable="false">
        internet,bt,flashlight,dnd,alarm,airplane,controls,wallet,hotspot,rotation,battery,cast,screenrecord,mictoggle,cameratoggle,custom(com.android.permissioncontroller/.permission.service.SafetyCenterQsTileService)
    </string>

要是导入了gms里面有个重写,注意要在那里添加路径一般在

./overlay/gms_overlay/frameworks/base/packages/SystemUI/res/values/config.xml

在mtk平台他有自己实现的SystemUi这个类

路径一般在vendor下

2.实现图标功能

之前的android版本中我们通过QSFactoryImpl实现,这里我们也看下这个类,在android14中通过依赖注入的方式实现的

@SysUISingleton
public class QSFactoryImpl implements QSFactory {

    private static final String TAG = "QSFactory";

    protected final Map<String, Provider<QSTileImpl<?>>> mTileMap;
    private final Lazy<QSHost> mQsHostLazy;
    private final Provider<CustomTile.Builder> mCustomTileBuilderProvider;

    @Inject
    public QSFactoryImpl(
            Lazy<QSHost> qsHostLazy,
            Provider<CustomTile.Builder> customTileBuilderProvider,
            Map<String, Provider<QSTileImpl<?>>> tileMap) {
        mQsHostLazy = qsHostLazy;
        mCustomTileBuilderProvider = customTileBuilderProvider;
        mTileMap = tileMap;
    }

    /** Creates a tile with a type based on {@code tileSpec} */
    @Nullable
    public final QSTile createTile(String tileSpec) {
        QSTileImpl tile = createTileInternal(tileSpec);
        if (tile != null) {
            tile.initialize();
            tile.postStale(); // Tile was just created, must be stale.
        }
        return tile;
    }

    @Nullable
    protected QSTileImpl createTileInternal(String tileSpec) {
        // Stock tiles.
        if (mTileMap.containsKey(tileSpec)
                // We should not return a Garbage Monitory Tile if the build is not Debuggable
                && (!tileSpec.equals(GarbageMonitor.MemoryTile.TILE_SPEC) || Build.IS_DEBUGGABLE)) {
            return mTileMap.get(tileSpec).get();
        }

        // Custom tiles
        if (tileSpec.startsWith(CustomTile.PREFIX)) {
            return CustomTile.create(
                    mCustomTileBuilderProvider.get(), tileSpec, mQsHostLazy.get().getUserContext());
        }

        // Broken tiles.
        Log.w(TAG, "No stock tile spec: " + tileSpec);
        return null;
    }

    @Override
    public QSTileView createTileView(Context context, QSTile tile, boolean collapsedView) {
        QSIconView icon = tile.createTileView(context);
        return new QSTileViewImpl(context, icon, collapsedView);
    }
}

我们看他的构造方法通过依赖注入来得到map,map的数据是如何得到的呢

我们看下.kt文件

/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.systemui.statusbar.connectivity

import com.android.systemui.qs.tileimpl.QSTileImpl
import com.android.systemui.qs.tiles.AirplaneModeTile
import com.android.systemui.qs.tiles.BluetoothTile
import com.android.systemui.qs.tiles.CastTile
import com.android.systemui.qs.tiles.DataSaverTile
import com.android.systemui.qs.tiles.HotspotTile
import com.android.systemui.qs.tiles.InternetTile
import com.android.systemui.qs.tiles.NfcTile
import dagger.Binds
import dagger.Module
import dagger.multibindings.IntoMap
import dagger.multibindings.StringKey

@Module
interface ConnectivityModule {

    /** Inject InternetTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(InternetTile.TILE_SPEC)
    fun bindInternetTile(internetTile: InternetTile): QSTileImpl<*>

    /** Inject BluetoothTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(BluetoothTile.TILE_SPEC)
    fun bindBluetoothTile(bluetoothTile: BluetoothTile): QSTileImpl<*>

    /** Inject CastTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(CastTile.TILE_SPEC)
    fun bindCastTile(castTile: CastTile): QSTileImpl<*>

    /** Inject HotspotTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(HotspotTile.TILE_SPEC)
    fun bindHotspotTile(hotspotTile: HotspotTile): QSTileImpl<*>

    /** Inject AirplaneModeTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(AirplaneModeTile.TILE_SPEC)
    fun bindAirplaneModeTile(airplaneModeTile: AirplaneModeTile): QSTileImpl<*>

    /** Inject DataSaverTile into tileMap in QSModule */
    @Binds
    @IntoMap
    @StringKey(DataSaverTile.TILE_SPEC)
    fun bindDataSaverTile(dataSaverTile: DataSaverTile): QSTileImpl<*>

    /** Inject NfcTile into tileMap in QSModule */
    @Binds @IntoMap @StringKey(NfcTile.TILE_SPEC) fun bindNfcTile(nfcTile: NfcTile): QSTileImpl<*>
}

我们看下每个的注解,他都添加了 @IntoMap.之后还添加了key来找到对应的值,

所以我们只需要实现我们的功能,并通过这个方法来将我们的方法添加进去

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