LeftTime = ( gdefine.gPlayerData.SendRCoin18Time0- gdefine.GetServerTime()) / 10000000;//秒
hour = Convert.ToInt16((LeftTime % 86400) / 3600);
minute = Convert.ToInt16((LeftTime % 86400 % 3600) / 60);
second = Convert.ToInt16(LeftTime % 86400 % 3600 % 60);
hour = Convert.ToInt16((LeftTime % 86400) / 3600);
minute = Convert.ToInt16((LeftTime % 86400 % 3600) / 60);
second = Convert.ToInt16(LeftTime % 86400 % 3600 % 60);