unity常用的事件注册脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class EventListenerTrigger :MonoBehaviour, IPointerClickHandler,
IPointerDownHandler,
IPointerEnterHandler,
IPointerExitHandler,
IPointerUpHandler,
ISelectHandler,
IUpdateSelectedHandler,
IDeselectHandler,
IDragHandler,
IEndDragHandler,
IDropHandler,
IBeginDragHandler,
IScrollHandler,
IMoveHandler {
public delegate void VoidDelegate(GameObject go,obj