var camera1:GameObject;
var camera2:GameObject;
var camera3:GameObject;
function Update ()
{
if(Input.GetKeyUp(KeyCode.Alpha1))
{
onActiveFalse();
camera1.active=true;
}else if(Input.GetKeyUp(KeyCode.Alpha2))
{
onActiveFalse();
camera2.active=true;
}else if(Input.GetKeyUp(KeyCode.Alpha3))
{
onActiveFalse();
camera3.active=true;
}
}
function onActiveFalse()
{
camera1.active=false;
camera2.active=false;
camera3.active=false;
}
Resource From:
http://unity3d.9tech.cn/news/2013/1111/38528.html
基础代码--同一场景中多个摄像机切换
最新推荐文章于 2024-03-01 14:31:25 发布