Page maintained by Ke-Sen Huang and Tim Rowley. Ke-Sen has a mirror page here. If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.
Image Analysis & Enhancement
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Image Deblurring with Blurred/Noisy Image Pairs
- Lu Yuan ( The Hong Kong University of Science and Technology), Jian Sun ( Microsoft Research Asia), Long Quan ( The Hong Kong University of Science and Technology), Heung-Yeung Shum ( Microsoft Research Asia) Solid Texture Synthesis from 2D Exemplars
- Johannes Kopf ( Universität Konstanz), Chi-Wing Fu ( The Hong Kong University of Science and Technology), Daniel Cohen-Or ( Tel Aviv University), Oliver Deussen ( Universität Konstanz), Dani Lischinski ( The Hebrew University), Tien-Tsin Wong ( The Chinese University of Hong Kong) Photo Clip Art
- Jean-François Lalonde, Derek Hoiem, Alexei A. Efros ( Carnegie Mellon University) Carsten Rother, John Winn, Antonio Criminisi ( Microsoft Research Cambridge) Scene Completion Using Millions of Photographs
- James Hays, Alexei A. Efros ( Carnegie Mellon University)
Character Animation I
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Active Learning for Real-Time Motion Controllers
- Seth Cooper ( University of Washington), Aaron Hertzmann ( University of Toronto), Zoran Popović ( University of Washington) Responsive Characters From Motion Fragments
- James McCann, Nancy Pollard ( Carnegie Mellon University) Near-optimal Character Animation with Continuous Control
- Adrien Treuille, Yongjoon Lee, Zoran Popović ( University of Washington) Constraint-Based Motion Optimization Using a Statistical Dynamic Model
- Jin-Xiang Chai ( Texas A&M University), Jessica K. Hodgins ( Carnegie Mellon University)
Image Slicing & Stretching
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Soft Scissors: An Interactive Tool for Realtime High Quality Matting
- Jue Wang ( University of Washington), Maneesh Agrawala ( University of California, Berkeley), Michael F. Cohen ( Microsoft Research) Seam Carving for Content-Aware Image Resizing
- Shai Avidan ( Mitsubishi Electric Research Laboratories (MERL)), Ariel Shamir ( The Interdisciplinary Center and Mitsubishi Electric Research Laboratories (MERL)) Image Vectorization Using Optimized Gradient Meshes
- Jian Sun, Lin Liang, Fang Wen, Heung-Yeung Shum ( Microsoft Research Asia) Detail Preserving Shape Deformation in Image Editing
- Hui Fang ( Google Inc.), John C. Hart ( University of Illinois at Urbana-Champaign)
Squish, Bounce, and Collide
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Volume-Conserving Finite Element Simulation of Deformable Models
- Geoffrey Irving, ( Stanford University and Pixar Animation Studios), Craig Schroeder ( Stanford University) Ron Fedkiw ( Stanford University and Industrial Light & Magic) Many-Worlds Browsing for Control of Multibody Dynamics
- Christopher D. Twigg ( Carnegie Mellon University) Doug L. James ( Cornell University) Continuous Collision Detection for Articulated Models using Taylor Models and Temporal Culling
- Xinyu Zhang ( Ewha Womans University), Stephane Redon ( INRIA), Minkyoung Lee, Young J. Kim ( Ewha Womans University) A Finite-Element Method for Animating Large Viscoplastic Flow
- Adam W. Bargteil ( Carnegie Mellon University) Chris Wojtan ( Georgia Institute of Technology) Jessica K. Hodgins ( Carnegie Mellon University) Greg Turk ( Georgia Institute of Technology)
Shape Depiction and Stylization
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Locally Controllable Stylized Shading
- Hideki Todo ( The University of Tokyo), Ken Anjyo, William Baxter ( OLM Digital, Inc), Takeo Igarashi ( The University of Tokyo) Line Drawings Via Abstracted Shading
- Yunjin Lee, Lee Markosian ( University of Michigan), Seungyong Lee ( POSTECH) John F. Hughes ( Brown University) Apparent Ridges for Line Drawing
- Tilke Judd, Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) Edward H. Adelson ( Massachusetts Institute of Technology, Department of Brain and Cognitive Science and Computer Science and Artificial Intelligence Laboratory) Dynamic 2D Patterns for Shading 3D Scenes
- Simon Breslav Karol Szerszen, Lee Markosian ( University of Michigan), Pascal Barla, Joëlle Thollot ( INRIA Grenoble University)
Point Sets
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Global Non-Rigid Alignment of 3-D Scans
- Benedict J. Brown, Szymon Rusinkiewicz ( Princeton University) Parameterization-free Projection for Geometry Reconstruction
- Yaron Lipman, Daniel Cohen-Or, David Levin ( Tel Aviv University), Hillel Tal-Ezer (Academic College of Tel-Aviv Yaffo) Algebraic Point Set Surfaces
- Gaël Guennebaud, Markus Gross ( ETH Zürich) Direct Visibility of Point Sets
- Sagi Katz, Ayellet Tal ( Technion), Ronen Basri ( The Weizmann Institute of Science)
Lighting
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The Lightspeed Automatic Interactive Lighting Preview System
- Jonathan Ragan-Kelley ( Massachusetts Institute of Technology) Charlie Kilpatrick, Brian Smith ( Industrial Light & Magic), Doug Epps ( Tippett Studio), Paul Green ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory), Christophe Hery ( Industrial Light & Magic), Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) Matrix Row-Column Sampling for the Many-Light Problem
- Milos Hasan ( Cornell University), Fabio Pellacini ( Dartmouth College), Kavita Bala ( Cornell University) Interactive Relighting with Dynamic BRDFs
- Xin Sun ( Zhejiang University), Kun Zhou, Yanyun Chen, Stephen Lin ( Microsoft Research Asia), Jiaoying Shi ( Zhejiang University), Baining Guo ( Microsoft Research Asia) Frequency Domain Normal Map Filtering
- Charles Han, Bo Sun, Ravi Ramamoorthi, Eitan Grinspun ( Columbia University)
Illustration & Sculpture
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Image-guided maze construction (
project page)
- Jie Xu, Craig S. Kaplan ( University of Waterloo) Dynamic Planar Map Illustration
- Paul Asente Mike Schuster Teri Pettit ( Adobe Systems Incorporated) Interactive cutaway illustrations of complex 3D models ( project page)
- Wilmot Li, Lincoln Ritter ( University of Washington), Maneesh Agrawala ( University of California, Berkeley), Brian Curless, David Salesin ( University of Washington) Digital Bas-Relief From 3D Scenes
- Tim Weyrich, Jia Deng, Connely Barnes, Szymon Rusinkiewicz, Adam Finkelstein ( Princeton University)
Performance Capture
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Multi-Scale Capture of Facial Geometry and Motion
- Bernd Bickel, Mario Botsch Roland Angst, ( ETH Zürich), Wojciech Matusik ( Mitsubishi Electric Research Laboratories (MERL)), Miguel A. Otaduy ( ETH Zürich), Hanspeter Pfister ( Mitsubishi Electric Research Laboratories (MERL)), Markus Gross ( ETH Zürich) Capturing and Animating Occluded Cloth
- Ryan White ( University of California, Berkeley and University of Illinois at Urbana-Champaign), Keenan Crane, David Forsyth ( University of Illinois at Urbana-Champaign) Practical Motion Capture in Everyday Surroundings
- Daniel Vlasic ( Massachusetts Institute of Technology), Rolf Adelsberger ( Mitsubishi Electric Research Laboratories (MERL) and ETH Zürich), Giovanni Vannucci, John Barnwell ( Mitsubishi Electric Research Laboratories (MERL)), Markus Gross ( ETH Zürich), Wojciech Matusik ( Mitsubishi Electric Research Laboratories (MERL)), Jovan Popović ( Massachusetts Institute of Technology) Prakash: Lighting-Aware Motion Capture Using Photosensing Markers and Multiplexed Illumination
- Ramesh Raskar, Hideaki Nii ( Mitsubishi Electric Research Laboratories (MERL)), Bert De Decker ( Universiteit Hasselt), Yuki Hashimoto Jay Summet, Dylan Moore, Yong Zhao, Jonathan Westhues, Paul Dietz, ( Mitsubishi Electric Research Laboratories (MERL)), Masahiko Inami ( University of Electrocommunications), Shree Nayar ( Columbia University), John Barnwell, Michael Noland ( Mitsubishi Electric Research Laboratories (MERL)), Philippe Bekaert ( Universiteit Hasselt), Vlad Branzoi, Erich Burns ( Mitsubishi Electric Research Laboratories (MERL)),
Light Field & High-Dynamic-Range Imaging
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Veiling Glare in High-Dynamic-Range Imaging
- Eino-Ville Talvala, Andrew Adams, Mark Horowitz Marc Levoy ( Stanford University) Do HDR Displays Support LDR Content? A Psychophysical Evaluation
- Ahmet Oğuz Akyüz ( University of Central Florida), Erik Reinhard ( University of Bristol), Roland Fleming, Berhard E. Riecke, Heinrich H. Bülthoff ( Max-Planck-Institut für biologische Kybernetik) Ldr2Hdr: On-the-Fly Reverse Tone Mapping of Legacy Video and Photographs
- Allan G. Rempel, Matthew Trentacoste ( The University of British Columbia), Helge Seetzen ( The University of British Columbia and BrightSide Technologies), H. David Young, Wolfgang Heidrich, Lorne Whitehead ( University of British Columbia), Greg Ward ( BrightSide Technologies), Rendering for an Interactive 360-Degree Light Field Display
- Andrew Jones ( USC Institute for Creative Technologies), Ian McDowall ( Fakespace Labs), Hideshi Yamada ( Sony CorporationMark Bolas ( USC School of Cinematic Arts), Paul Debevec ( USC Institute for Creative Technologies)
Sketching 3D Shapes
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FiberMesh: Designing Freeform Surfaces with 3D Curves
- Andrew Nealen ( Technische Universität Berlin) Takeo Igarashi ( The University of Tokyo and PRESTO JST), Olga Sorkine ( Tel Aviv University), Marc Alexa ( Technische Universität Berlin) Editing The Topology of 3D Models by Sketching
- Tao Ju, ( Washington University in St. Louis) Qian-Yi Zhou, Shi-Min Hu ( Tsinghua University) Interactive Topology-aware Surface Reconstruction
- Andrei Sharf ( Tel Aviv University) Thomas Lewiner ( Pontifícia Universidade Católica do Rio de Janeiro), Gil Shklarski, Sivan Toledo, Daniel Cohen-Or ( Tel Aviv University) ShapePalettes: Interactive Normal Transfer Via Sketching
- Tai-Pang Wu, Chi-Keung Tang ( The Hong Kong University of Science and Technology), Michael S. Brown ( Nanyang Technological University), Heung-Yeung Shum ( Microsoft Research Asia) Plushie: An Interactive Design System for Plush Toys ( project page)
- Yuki Mori, Takeo Igarashi ( University of Tokyo)
Physical Simulation
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Curl Noise for Procedural Fluid Flow
- Robert Bridson ( The University of British Columbia), Jim Hourihan ( Tweak Films), Markus Nordenstam ( Double Negative) Wrinkled Flames and Cellular Patterns
- Jeong-Mo Hong, Tamar Shinar, Ron Fedkiw ( Stanford University) Adaptively Sampled Particle Fluids
- Bart Adams ( Stanford University and Katholieke Universiteit Leuven), Mark Pauly, Richard Keiser ( ETH Zürich), Leonidas Guibas ( Stanford University) Efficient Simulation of Inextensible Cloth
- Rony Goldenthal ( The Hebrew University of Jerusalem and Columbia University), David Harmon ( Columbia University), Raanan Fattal ( University of California, Berkeley), Michel Bercovier ( The Hebrew University of Jerusalem), Eitan Grinspun ( Columbia University) TRACKS: Toward Directable Thin Shells
- Miklós Bergou, Saurabh Mathur ( Columbia University), Max Wardetzky ( Free University Berlin), Eitan Grinspun ( Columbia University)
Appearance Capture & Editing
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Multiscale Shape and Detail Enhancement from Multi-light Image Collections
- Raanan Fattal, Maneesh Agrawala ( University of California, Berkeley), Szymon Rusinkiewicz ( Princeton University) Post-Production Facial Performance Relighting Using Reflectance Transfer
- Pieter Peers ( USC Institute for Creative Technologies), Naoki Tamura ( The University of Tokyo and Mitsubishi Electric Research Laboratories (MERL)), Wojciech Matusik ( Mitsubishi Electric Research Laboratories (MERL)), Paul Debevec ( USC Institute for Creative Technologies) Interactive Editing and Modeling of Bidirectional Texture Functions
- Jan Kautz ( University College London), Solomon Boulos ( University of Utah), Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) AppWand: Editing Measured Materials using Appearance-Driven Optimization
- Fabio Pellacini ( Dartmouth College), Jason Lawrence ( University of Virginia)
Geometry Processing I
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Rotational Symmetry Field Design on Surfaces
- Eugene Zhang, Jonathan Palacios ( Oregon State University) Design of Tangent Vector Fields
- Matthew Fisher, Peter Schröder, Mathieu Desbrun ( California Institute of Technology), Hugues Hoppe ( Microsoft Research) Isosurface Stuffing: Fast Tetrahedral Meshes with Good Dihedral Angles
- François Labelle, Jonathan Richard Shewchuk ( University of California, Berkeley) Robust On-line Computation of Reeb Graphs: Simplicity and Speed
- Valerio Pascucci, Peer-Timo Bremer, Ajith Mascarenhas, Giorgio Scorzelli ( Lawrence Livermore National Laboratory )
Light Transport
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Eikonal Rendering: Efficient Light Transport in Refractive Objects
- Ivo Ihrke, Gernot Ziegler, Art Tevs, Christian Theobalt ( Max-Planck-Institut für Informatik), Marcus Magnor ( Technische Universität Braunschweig), Hans-Peter Seidel ( Max-Planck-Institut für Informatik) Computing the Scattering Properties of Participating Media using Lorenz-Mie Theory
- Jeppe Revall Frisvad, Niels Jørgen Christensen ( Danmarks Tekniske Universitet), Henrik Wann Jensen ( University of California, San Diego) Implicit Visibility and Antiradiance for Interactive Global Illumination
- Carsten Dachsbacher ( REVES/ INRIA Sophia-Antipolis), Marc Stamminger ( Universität Erlangen-Nürnberg ), George Drettakis ( REVES/ INRIA Sopia-Antipolis), Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) A Theory of Locally Low Dimensional Light Transport
- Dhruv Mahajan ( Columbia University), Ira Kemelmacher Shlizerman ( Weizmann Institute), Ravi Ramamoorthi, Peter Belhumeur ( Columbia University)
Geometry Processing II
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Symmetrization
- Niloy Mitra ( Technische Universität Wien) Leonidas Guibas ( Stanford University), Mark Pauly ( ETH Zürich) Geometric Modeling in Shape Space
- Martin Kilian, Niloy Mitra, Helmut Pottmann ( Technische Universität Wien) Geometry of Multilayer Freeform Structures for Architecture
- Helmut Pottmann, Yang Liu ( Technische Universität Wien), Johannes Wallner ( Technische Universität Graz), Alexander Bobenko ( Technische Universität Berlin), Wenping Wang ( University of Hong Kong) A Variational Approach to Eulerian Geometry Processing
- Patrick Mullen, Alexander McKenzie, Yiying Tong, Mathieu Desbrun ( California Institute of Technology)
Computational Cameras
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Active Refocusing of Images and Videos
- Francesc Moreno-Noguer ( CVLAB, Ecole Polytechnique Fédérale de Lausanne), Peter N. Belhumeur, Shree K. Nayar ( Columbia University) Multi-Aperture Photography
- Paul Green ( Massachusetts Institute of Technology), Wenyang Sun, Wojciech Matusik, ( Mitsubishi Electric Research Laboratories (MERL)), Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) Dappled Photography: Mask-Enhanced Cameras for Heterodyned Light Fields and Coded Aperture Refocusing
- Ashok Veeraraghavan, Ramesh Raskar, Amit Agrawal, Ankit Mohan ( Mitsubishi Electric Research Laboratories (MERL)), Jack Tumblin ( Northwestern University) Image and Depth from a Conventional Camera with a Coded Aperture
- Anat Levin, Rob Fergus, Frédo Durand, Bill Freeman ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory)
Articulation
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Harmonic Coordinates for Character Articulation
- Pushkar Joshi ( University of California, Berkeley and Pixar Animation Studios), Mark Meyer, Tony DeRose, Brian Green, Tom Sanocki ( Pixar Animation Studios) Automatic Rigging and Animation of 3D Characters
- Ilya Baran, Jovan Popović ( Massachusetts Institute of Technology) Real-Time Enveloping with Rotational Regression
- Robert Y. Wang ( Massachusetts Institute of Technology) Kari Pulli, ( Massachusetts Institute of Technology and Nokia Research Center), Jovan Popović ( Massachusetts Institute of Technology) Key Point Subspace Acceleration and Soft Caching
- Mark Meyer, John Anderson ( Pixar Animation Studios)
Perception & Color
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Color Images Visible Under UV Light
- Roger D. Hersch, Philipp Donzé, Sylvain Chosson ( Ecole Polytechnique Fédérale de Lausanne) Visual Equivalence: Towards a new standard for Image Fidelity
- Ganesh Ramanarayanan, James Ferwerda, Bruce Walter, Kavita Bala ( Cornell University) The Influence of Shape on the Perception of Material Reflectance
- Peter Vangorp, Jurgen Laurijssen, Philip Dutré ( Katholieke Universiteit Leuven )
Sampling
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Sampling with Polyominoes
- Victor Ostromoukhov ( Université de Montréal) Stochastic Simplification of Aggregate Detail
- Robert L. Cook John Halstead Maxwell Planck David Ryu ( Pixar Animation Studios)
Shape Deformation
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Embedded Deformation for Shape Manipulation
- Robert Sumner, Johannes Schmid, Mark Pauly ( ETH Zürich) Mesh Puppetry: Cascading Optimization of Mesh Deformation With Inverse Kinematics
- Xiaohan Shi ( Zhejiang University), Kun Zhou, ( Microsoft Research Asia), Yiying Tong, Mathieu Desbrun ( California Institute of Technology), Hujun Bao, Baining Guo ( Microsoft Research Asia) FastLSM: Fast Lattice Shape Matching for Robust Real-Time Deformation
- Alec R. Rivers, Doug L. James ( Cornell University) Handle-Aware Isolines for Scalable Shape Editing
- Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai ( Hong Kong University of Science and Technology), Daniel Cohen-Or ( Tel Aviv University), Gradient Domain Editing of Deforming Mesh Sequences
- Weiwei Xu, Kun Zhou ( Microsoft Research Asia), Yizhou Yu ( University of Illinois at Urbana-Champaign), Qifeng Tan, Qunsheng Peng, Baining Guo ( Microsoft Research Asia)
Image-Based Modeling
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Image-based Procedural Modeling of Facades
- Pascal Müller, Gang Zeng ( ETH Zürich), Peter Wonka ( Arizona State University), Luc Van Gool ( ETH Zürich and Katholieke Universiteit Leuven) VideoTrace: Rapid Interactive Scene Modeling From Video
- Anton van den Hengel, Anthony Dick, Thorsten Thormaehlen, Ben Ward ( University of Adelaide), Philip H. S. Torr ( Oxford Brookes University) Image-based Tree Modeling
- Ping Tan, Gang Zeng, Jingdong Wang ( The Hong Kong University of Science and Technology), Sing Bing Kang ( Microsoft Research), Long Quan ( The Hong Kong University of Science and Technology) Approximate Image-Based Tree-Modelling Using Particle Flows
- Boris Neubert, Thomas Franken, Oliver Deussen ( Universität Konstanz)
Graphics Architecture
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Fast Triangle Reordering for Vertex Locality and Reduced Overdraw
- Pedro Sander ( Hong Kong University of Science and Technology), Diego Nehab ( Princeton University), Josh Barczak ( Advanced Micro Devices, Inc.) A Hardware Architecture for Surface Splatting
- Tim Weyrich ( ETH Zürich and Princeton University), Simon Heinzle ( ETH Zürich), Timo Aila ( Helsinki University of Technology and NVIDIA Research), Daniel B. Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus Gross ( ETH Zürich) Direct Manipulation of Subdivision Surfaces on GPUs
- Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum ( Microsoft Research Asia) PCU: The Programmable Culling Unit
- Jon Hasselgren, Tomas Akenine-Möller ( Lund University)
Big Images
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Capturing and Viewing Gigapixel Images
- Johannes Kopf ( Universität Konstanz), Matt Uyttendaele ( Microsoft Research), Oliver Deussen ( Universität Konstanz), Michael Cohen ( Microsoft Research) Efficient Gradient-Domain Compositing Using Quadtrees
- Aseem Agarwala ( Adobe Systems, Inc.) Image Upsampling Via Imposed Edge Statistics
- Raanan Fattal ( University of California, Berkeley), Joint Bilateral Upsampling
- Johannes Kopf ( Universität Konstanz), Michael Cohen ( Microsoft Research), Dani Lischinski ( The Hebrew University of Jerusalem), Matt Uyttendaele ( Microsoft Research)
Fluids
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Bubbling and Frothing Liquids
- Paul Cleary ( Commonwealth Scientific and Industrial Research Organisation), Soon Hyoung Pyo ( Electronics and Telecommunications Research Institute), Mahesh Prakash ( Commonwealth Scientific and Industrial Research Organisation), Bon Ki Koo ( Electronics and Telecommunications Research Institute) Simulation of Bubbles in Foam With Volume Control
- ByungMoon Kim, Yingjie Liu ( Georgia Institute of Technology) Ignacio Llamas ( NVIDIA Corporation), Xiangmin Jiao, Jarek Rossignac ( Georgia Institute of Technology) Wave Particles
- Cem Yuksel, Donald H. House, John C. Keyser ( Texas A&M University) A Fast Variational Framework for Accurate Solid-Fluid Coupling
- Christopher Batty, Florence Bertails, Robert Bridson ( University of British Columbia)
Video Processing
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Factored Time-Lapse Video
- Kalyan Sunkavalli, Wojciech Matusik, Hanspeter Pfister ( Mitsubishi Electric Research Laboratories (MERL)), Szymon Rusinkiewicz ( Princeton University) Computational Time-Lapse Video
- Eric P. Bennett, Leonard McMillan ( University of North Carolina at Chapel Hill) Real-Time Edge-Aware Image Processing With the Bilateral Grid
- Jiawen Chen, Sylvain Paris, Frédo Durand ( Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory) Video Watercolorization using Bidirectional Texture Advection
- Adrien Bousseau ( INRIA, Grenoble University and Adobe Systems Incorporated) Fabrice Neyret ( LJK /IMAG-INRIA), Joëlle Thollot ( INRIA, Grenoble University) David Salesin ( Adobe Systems Incorporated and University of Washington)
Character Animation II
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SIMBICON: Simple Biped Locomotion Control
- Kangkang Yin, Kevin Loken, Michiel van de Panne ( The University of British Columbia) Construction and Optimal Search of Interpolated Motion Graphs
- Alla Safonova, Jessica K. Hodgins ( Carnegie Mellon University) Simulating Biped Behaviors From Human Motion Data
- Kwang Won Sok, Manmyung Kim, Jehee Lee ( Seoul National University) Efficient Symbolic Differentiation for Graphics Applications ( expanded paper)
- Brian K. Guenter ( Microsoft Corporation)