- using UnityEngine;
- using System.Collections;
- public class NewBehaviourScript : MonoBehaviour {
- // Use this for initialization
- void Start () {
- InvokeRepeating("LaunchProjectile", 1,5);//1秒后调用LaunchProjectile () 函数,之后每5秒调用一次
- }
- // Update is called once per frame
- void Update () {
- if (Input.GetButton ("Fire")) {
- CancelInvoke();
- }
- }
- void LaunchProjectile () {
- print("hello");
- }
- }
本文来自:http://blog.csdn.net/zhulinpptor/article/details/5876710
Unity3d 固定一段时间进入某个方法
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