using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { // Use this for initialization void Start () { InvokeRepeating("LaunchProjectile", 1,5);//1秒后调用LaunchProjectile () 函数,之后每5秒调用一次 } // Update is called once per frame void Update () { if (Input.GetButton ("Fire")) { CancelInvoke(); } } void LaunchProjectile () { print("hello"); } }