OpenCV坐标体系
图片来自 https://blog.csdn.net/u010189457/article/details/71553436?utm_source=itdadao&utm_medium=referral
参考 https://blog.csdn.net/liulina603/article/details/9376229
UV坐标体系
图片来自 https://www.zhihu.com/question/31064727/answer/104208210
UV纹理坐标(范围 [0,1])转成纹理图像的整数坐标(范围 x:[0,width-1],y:[0,height-1])
int x = glm::clamp((int)ceil(u * width) - 1, 0, width-1);
int y = glm::clamp((int)ceil((1-v) * height) - 1, 0, height-1);
参考 一个区间映射到另外一个区间算法 https://blog.csdn.net/Touch_Dream/article/details/62076236/
http://www.voidcn.com/article/p-xzcjsvde-bsz.html
https://xbuba.com/questions/35454432