cocos2d-x教程之CCNode(5)

-(void) addChild: (CCNode*)childz: (NSInteger)z tag: (NSInteger)aTag

-(void) addChild: (CCNode*)childz: (NSInteger)z

-(void) addChild: (CCNode*)child

-(void) removeFromParentAndCleanup: (Bool)cleanup

-(void) removeChild: (CCNode*)childcleanup: (Bool)cleanup

-(void) removeChildByTag: (NSInteger)aTag cleanup: (Bool)cleanup

-(void) removeAllChildrenWithCleanup: (Bool)cleanup

-(void) _setZOrder: (NSInteger)z

-(void) reorderChild: (CCNode*)childz: (NSInteger)z

-(void) visit

-(void) onEnter

-(void) onExit

-(CCAction*)runAction: (CCAction*)action

-(void)stopAllActions

-(void)stopAction: (CCAction*)action

-(void)stopActionByTag: (NSInteger)aTag

-(CCAction*) getActionByTag: (NSInteger) aTag

-(void)schedule: (SEL)selector   interval: (ccTime)interval

-(void)unschedule: (SEL)selector: (SEL)selector

-(void)unscheduleAllSeletors

-(void)resumeSchedulerAndActions

-(void)pauseSchedulerAndActions


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