Core Audio I/O File Recording

转自:http://pastebin.com/92Fyjaye

//
//  ViewController.m
//  Mic Recording
//
//  Created by Thorsten Wolfer on 03.02.12.
//  Copyright (c) 2012 malivo. All rights reserved.
//

#import "ViewController.h"
#import <CoreAudio/CoreAudioTypes.h>

#define kOutputBus 0
#define kInputBus 1
#define kSampleRate 44100

#import <Foundation/Foundation.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVAudioSession.h>
#import "AudioUnit/AudioUnit.h"

@interface ViewController () {
    
    AudioComponentInstance      mAudioUnit;
    ExtAudioFileRef             mAudioFileRef;
}

-(void) initializeOutputUnit;
static OSStatus recordingCallback       (void *                            inRefCon,
                                         AudioUnitRenderActionFlags *      ioActionFlags,
                                         const AudioTimeStamp *            inTimeStamp,
                                         UInt32                            inBusNumber,
                                         UInt32                            inNumberFrames,
                                         AudioBufferList *                 ioData);
-(void)stopRecording:(NSTimer*)theTimer;

@end

@implementation ViewController

- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Release any cached data, images, etc that aren't in use.
}

#pragma mark Core Audio

static void CheckError(OSStatus error, const char *operation) 
{
    if (error == noErr) return;
    
    char errorString[20];
    
    // See if it appears to be a 4-char-code *(UInt32 *)(errorString + 1) =
    CFSwapInt32HostToBig(error);
    if (isprint(errorString[1]) && isprint(errorString[2]) &&
        isprint(errorString[3]) && isprint(errorString[4])) { 
        
        errorString[0] = errorString[5] = '\''; errorString[6] = '\0';
    } 
    else {
        
        // No, format it as an integer sprintf(errorString, "%d", (int)error);
        fprintf(stderr, "Error: %s (%s)\n", operation, errorString);
    }
}

- (void)stopRecording:(NSTimer*)theTimer
{
    printf("\nstopRecording\n");
    AudioOutputUnitStop(mAudioUnit);
    AudioUnitUninitialize(mAudioUnit);
    
    OSStatus status = ExtAudioFileDispose(mAudioFileRef);
    printf("OSStatus(ExtAudioFileDispose): %ld\n", status);
}

- (void) initializeOutputUnit
{
    OSStatus status;
    
    // Describe audio component
    AudioComponentDescription desc;
    desc.componentType = kAudioUnitType_Output;
    desc.componentSubType = kAudioUnitSubType_RemoteIO;
    desc.componentFlags = 0;
    desc.componentFlagsMask = 0;
    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
    
    // Get component
    AudioComponent inputComponent = AudioComponentFindNext(NULL, &desc);
    
    // Get audio units
    status = AudioComponentInstanceNew(inputComponent, &mAudioUnit);
    
    // Enable IO for recording
    UInt32 flag = 1;
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioOutputUnitProperty_EnableIO, 
                                  kAudioUnitScope_Input, 
                                  kInputBus,
                                  &flag, 
                                  sizeof(flag));
    
    // Enable IO for playback
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioOutputUnitProperty_EnableIO, 
                                  kAudioUnitScope_Output, 
                                  kOutputBus,
                                  &flag, 
                                  sizeof(flag));
    
    // Describe format
    AudioStreamBasicDescription audioFormat={0};
    audioFormat.mSampleRate         = kSampleRate;
    audioFormat.mFormatID           = kAudioFormatLinearPCM;
    audioFormat.mFormatFlags        = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
    audioFormat.mFramesPerPacket    = 1;
    audioFormat.mChannelsPerFrame   = 1;
    audioFormat.mBitsPerChannel     = 16;
    audioFormat.mBytesPerPacket     = 2;
    audioFormat.mBytesPerFrame      = 2;
    
    // Apply format
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioUnitProperty_StreamFormat, 
                                  kAudioUnitScope_Output, 
                                  kInputBus, 
                                  &audioFormat, 
                                  sizeof(audioFormat));
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioUnitProperty_StreamFormat, 
                                  kAudioUnitScope_Input, 
                                  kOutputBus, 
                                  &audioFormat, 
                                  sizeof(audioFormat));
    
    
    // Set input callback
    AURenderCallbackStruct callbackStruct;
    callbackStruct.inputProc = recordingCallback;
    callbackStruct.inputProcRefCon = (__bridge void *)self;
    
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioOutputUnitProperty_SetInputCallback, 
                                  kAudioUnitScope_Global, 
                                  kInputBus, 
                                  &callbackStruct, 
                                  sizeof(callbackStruct));
        
    // Disable buffer allocation for the recorder (optional - do this if we want to pass in our own)
    flag = 0;
    status = AudioUnitSetProperty(mAudioUnit, 
                                  kAudioUnitProperty_ShouldAllocateBuffer,
                                  kAudioUnitScope_Output, 
                                  kInputBus,
                                  &flag, 
                                  sizeof(flag));
        
    // On initialise le fichier audio
    NSArray  *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    NSString *documentsDirectory = [paths objectAtIndex:0];
    NSString *destinationFilePath = [[NSString alloc] initWithFormat: @"%@/output.caf", documentsDirectory];
    NSLog(@">>> %@\n", destinationFilePath);
    
    CFURLRef destinationURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, (__bridge CFStringRef)destinationFilePath, kCFURLPOSIXPathStyle, false);
    
    OSStatus setupErr = ExtAudioFileCreateWithURL(destinationURL, kAudioFileCAFType, &audioFormat, NULL, kAudioFileFlags_EraseFile, &mAudioFileRef);  
    CFRelease(destinationURL);
    NSAssert(setupErr == noErr, @"Couldn't create file for writing");
    
    setupErr = ExtAudioFileSetProperty(mAudioFileRef, kExtAudioFileProperty_ClientDataFormat, sizeof(AudioStreamBasicDescription), &audioFormat);
    NSAssert(setupErr == noErr, @"Couldn't create file for format");
    
    setupErr =  ExtAudioFileWriteAsync(mAudioFileRef, 0, NULL);
    NSAssert(setupErr == noErr, @"Couldn't initialize write buffers for audio file");
    
    CheckError(AudioUnitInitialize(mAudioUnit), "AudioUnitInitialize");
    CheckError(AudioOutputUnitStart(mAudioUnit), "AudioOutputUnitStart");
    
    [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(stopRecording:) userInfo:nil repeats:NO];
}

static void printAudioUnitRenderActionFlags(AudioUnitRenderActionFlags * ioActionFlags)
{
    if (*ioActionFlags == 0) {
        
        printf("AudioUnitRenderActionFlags(%lu) ", *ioActionFlags);
        return;
    }
    printf("AudioUnitRenderActionFlags(%lu): ", *ioActionFlags);
    if (*ioActionFlags & kAudioUnitRenderAction_PreRender)              printf("kAudioUnitRenderAction_PreRender ");
    if (*ioActionFlags & kAudioUnitRenderAction_PostRender)             printf("kAudioUnitRenderAction_PostRender ");
    if (*ioActionFlags & kAudioUnitRenderAction_OutputIsSilence)        printf("kAudioUnitRenderAction_OutputIsSilence ");
    if (*ioActionFlags & kAudioOfflineUnitRenderAction_Preflight)       printf("kAudioOfflineUnitRenderAction_Prefli ght ");
    if (*ioActionFlags & kAudioOfflineUnitRenderAction_Render)          printf("kAudioOfflineUnitRenderAction_Render");
    if (*ioActionFlags & kAudioOfflineUnitRenderAction_Complete)        printf("kAudioOfflineUnitRenderAction_Complete ");
    if (*ioActionFlags & kAudioUnitRenderAction_PostRenderError)        printf("kAudioUnitRenderAction_PostRenderError ");
    if (*ioActionFlags & kAudioUnitRenderAction_DoNotCheckRenderArgs)   printf("kAudioUnitRenderAction_DoNotCheckRenderArgs ");
}

static OSStatus recordingCallback       (void *                            inRefCon,
                                         AudioUnitRenderActionFlags *      ioActionFlags,
                                         const AudioTimeStamp *            inTimeStamp,
                                         UInt32                            inBusNumber,
                                         UInt32                            inNumberFrames,
                                         AudioBufferList *                 ioData) 
{
    double timeInSeconds = inTimeStamp->mSampleTime / kSampleRate;
    printf("\n%fs inBusNumber: %lu inNumberFrames: %lu ", timeInSeconds, inBusNumber, inNumberFrames);
    printAudioUnitRenderActionFlags(ioActionFlags);

    AudioBufferList bufferList;
    
    SInt16 samples[inNumberFrames]; // A large enough size to not have to worry about buffer overrun
    memset (&samples, 0, sizeof (samples));
    
    bufferList.mNumberBuffers = 1;
    bufferList.mBuffers[0].mData = samples;
    bufferList.mBuffers[0].mNumberChannels = 1;
    bufferList.mBuffers[0].mDataByteSize = inNumberFrames*sizeof(SInt16);

    ViewController* THIS = THIS = (__bridge ViewController *)inRefCon;
    
    OSStatus status;
    status = AudioUnitRender(THIS->mAudioUnit,     
                             ioActionFlags, 
                             inTimeStamp, 
                             kInputBus, 
                             inNumberFrames, 
                             &bufferList);
    
    if (noErr != status) {
        
        printf("AudioUnitRender error: %ld", status); 
        return noErr;
    }
    
    // Now, we have the samples we just read sitting in buffers in bufferList
    ExtAudioFileWriteAsync(THIS->mAudioFileRef, inNumberFrames, &bufferList);
        
    return noErr;     
}

#pragma mark - View lifecycle

- (void)viewDidLoad
{
    [super viewDidLoad];
	// Do any additional setup after loading the view, typically from a nib.
    
    [self initializeOutputUnit];
}

- (void)viewDidUnload
{
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
}

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
}

- (void)viewDidAppear:(BOOL)animated
{
    [super viewDidAppear:animated];
}

- (void)viewWillDisappear:(BOOL)animated
{
	[super viewWillDisappear:animated];
}

- (void)viewDidDisappear:(BOOL)animated
{
	[super viewDidDisappear:animated];
}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
    // Return YES for supported orientations
    return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}

@end


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