抽象工厂模式(大话设计模式C++实现)

抽象工厂模式类图

代码如下:



#include<iostream>
#include<string>
using namespace std;

//数据库  有Sqlserver  Access 两个
//表 两个  有User表,Department表,
//假设只有两个字段,name和id
//两个数据单独定义两个类  User Department
//对数据不进行具体处理,只是进行打印

class User{
public:
    void SetID(int id){
        m_id=id;
    }
    int GetID(){
        return m_id;
    }
    void SetName(string name){
        m_name=name;
    }
    string GetName(){
        return m_name;
    }
private:
    int m_id;
    string m_name;
};

class Department{
public:
    void SetID(int id){
        m_id=id;
    }
    int GetID(){
        return m_id;
    }
    void SetName(string name){
        m_name=name;
    }
    string GetName(){
        return m_name;
    }
private:
    int m_id;
    string m_name;
};

class IUser{
public:
    virtual void Insert(User user)=0;
    virtual User GetUser(int id)=0;
    virtual ~IUser(){

    }
};

class SqlserverUser:public IUser{
public:
     void Insert(User user){
        cout<<"在Sqlserver 中给User表增加一条记录\n";
    }
     User GetUser(int id){
         cout<<"在Sqlserver 中根据ID 得到User表一条记录\n";
         User temp;
         return temp;
    }
};

class AccessUser:public IUser{
public:
    void Insert(User user){
        cout<<"在Access 中给User表增加一条记录\n";
    }
    User GetUser(int id){
        cout<<"在Access 中根据ID 得到User表一条记录\n";
        User temp;
        return temp;
    }
};

class IDepartment{
public:
    virtual void Insert(Department user)=0;
    virtual Department GetDepartment(int id)=0;
    virtual ~IDepartment(){

    }
};

class SqlserverDepartment:public IDepartment{
public:
    void Insert(Department user){
        cout<<"在Sqlserver 中给Department表增加一条记录\n";
    }
    Department GetDepartment(int id){
        cout<<"在Sqlserver 中根据ID 得到Department表一条记录\n";
        Department temp;
        return temp;
    }
};

class AccessDepartment:public IDepartment{
public:
    void Insert(Department user){
        cout<<"在Access 中给Department表增加一条记录\n";
    }
    Department GetDepartment(int id){
        cout<<"在Access 中根据ID 得到Department表一条记录\n";
        Department temp;
        return temp;
    }
};


//工厂类

class IFactory{
public:
   virtual  IUser* CreateUser()=0;
   virtual  IDepartment* CreateDepartment()=0;
   virtual ~IFactory(){

   }
};

class SqlserverFactory:public IFactory{
public:
    IUser* CreateUser(){
        return new SqlserverUser();
    }
   IDepartment* CreateDepartment(){
        return new SqlserverDepartment();
    }
};

class AccessFactory:public IFactory{
public:
    IUser* CreateUser(){
        return new AccessUser();
    }
    IDepartment* CreateDepartment(){
        return new AccessDepartment();
    }
};

int main(){
User temp_user;
Department temp_department;

//IFactory *factory =new SqlserverFactory();
IFactory *factory =new AccessFactory();

IUser*user =factory->CreateUser();
IDepartment* department=factory->CreateDepartment();

delete factory;
factory=NULL;

user->Insert(temp_user);
user->GetUser(1);

delete user;
user=NULL;


department->Insert(temp_department);
department->GetDepartment(1);

delete department;
department=NULL;

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值