Unity3D说明文档翻译Working In Unity

Working In Unity

工作在Unity

This section serves as a complete introduction to the Unity software.

这部分提供了Unity软件的完整介绍.

Contained in this section are the following chapters:

这部分包含以下章节:

Basics Downloading and installing Unity, getting set up to start your first project, and a quick tour of the editor.

基础: Unity的下载和按装,创建你的第一个项目,以及编辑器的快速预览.

Asset Workflow How to get assets into Unity from a variety of different sources, including graphics, art and sound from external programs, Package files from other developers, and ready-made assets from our Asset Store and the Standard Assets bundled with Unity.

资源工作流程:如何把各种不同来源的资源导入Unity,包括来自外部程序的图形,艺术作品和声音,来自其他开发者的包文件,和来自我们资源商店的现成资源以及Unity软件捆绑的基本资源.

The Main Windows A more in-depth look at each of the main windows you’ll use every day in Unity, including useful shortcuts and hotkeys.

主窗口:你每天使用Unity将会更着眼于每一个主窗口,包括有用的快捷键和热键.

Creating Gameplay How to get started making Scenes, Game Objects, Components, reading input and adding gameplay or interactivity to your project.

制作游戏:如何开始制作场景,游戏物体,组件,读写和添加游戏或者项目交互.

Editor Features Information about many of the Editors powerful features, which will help you customize your workflow, integrate with external tools, and extend the editor itself.

编辑器特性:关于许多编辑器的强大特性,将帮助你结合外部工具定制自己的工作流程以及扩展编辑器.

Advanced Development Information for those who aren’t brand-new to development, who want to take projects further using Plugins, Asset Bundles, and other more advanced development techniques.

高级开发:关于那些不是非全新开发,想用插件,捆绑资源和其他更高级开发技术使你的项目更进一步的信息.

Advanced Editor Topics Take full control of the editor, find out how it works under the hood, and learn how to script and customise the asset pipeline and the Editor itself.

高级编辑器话题:提供编辑器完全控制,发现怎样后台工作,学会怎样写脚本和自定义资源流水线和编辑器.

Licenses and Activation Understanding how to activate Unity and manage your licenses.

许可和激活:懂得怎样激活Unity和管理你的许可证.

Upgrade Guides Important notes for upgrading projects that were authored with older versions of Unity.

升级指南:关于那些这老版本Unity项目升级的重要提示.

 

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