cocos2dx的文件工具类 FileUtils,用于对文件的简单操作,下面列出一些大概用得到的函数:
static FileUtils* getInstance();//获取FileUtils类的实例
cocos2dx中有很多拥有共享实例的类,再以前版本的获取实例是用sharedXXX()函数来获取的,而3.0都只使用一个函数getInstance()来获取。可以看下面的说明:
- /** @deprecated Use getInstance() instead */
- CC_DEPRECATED_ATTRIBUTE static FileUtils* sharedFileUtils() { return getInstance(); }
可以看出虽然现在还可以使用sharedFileUtils(),但他已经被标注为废弃。很显然使用getInstance()更加明了简介。
std::string getStringFromFile(const std::string& filename);//读取文件中的字符串
Data getDataFromFile(const std::string& filename);//获取文件数据
下面看一下Data类
- class CC_DLL Data
- {
- public:
- static const Data Null;
- //构造函数
- Data();
- Data(const Data& other);
- Data(Data&& other);
- ~Data();
- // 重载符号
- Data& operator= (const Data& other);
- Data& operator= (Data&& other);
- unsigned char* getBytes() const;//获取数据
- ssize_t getSize() const;//尺寸
- void copy(unsigned char* bytes, const ssize_t size);//从bytes复制
- void fastSet(unsigned char* bytes, const ssize_t size);//从bytes快速set,使用后bytes将不能在外部使用
- void clear();//清除
- bool isNull() const;//判空
- private:
- void move(Data& other);
- private:
- unsigned char* _bytes;
- ssize_t _size;
- };
unsigned char* getFileDataFromZip(const std::string& zipFilePath, const std::string& filename, ssize_t *size);//读取压缩文件数据(zip格式)
如果读取成功size中会返回文件的大小,否则返回0。
std::string fullPathForFilename(const std::string &filename);//获取文件的完整路径
如果我们通过setSearchPaths()设置搜索路径("/mnt/sdcard/", "internal_dir/"),然后通过setSearchResolutionsOrder()设置子区分路径("resources-ipadhd/", "resources-ipad/", "resources-iphonehd")。如果搜索文件名为'sprite.png' 那么会先在文件查找字典中查找key: sprite.png -> value: sprite.pvr.gz,然后搜索文件'sprite.pvr.gz'如下顺序:
- /mnt/sdcard/resources-ipadhd/sprite.pvr.gz (if not found, search next)
- /mnt/sdcard/resources-ipad/sprite.pvr.gz (if not found, search next)
- /mnt/sdcard/resources-iphonehd/sprite.pvr.gz (if not found, search next)
- /mnt/sdcard/sprite.pvr.gz (if not found, search next)
- internal_dir/resources-ipadhd/sprite.pvr.gz (if not found, search next)
- internal_dir/resources-ipad/sprite.pvr.gz (if not found, search next)
- internal_dir/resources-iphonehd/sprite.pvr.gz (if not found, search next)
- internal_dir/sprite.pvr.gz (if not found, return "sprite.png")
如果找到返回完整路径,没找到返回'sprite.png'。
void loadFilenameLookupDictionaryFromFile(const std::string &filename);//从文件导入文件名查找字典
文件为plist格式如下:
- <?xml version="1.0" encoding="UTF-8"?>
- <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
- <plist version="1.0">
- <dict>
- <key>filenames</key>
- <dict>
- <key>sounds/click.wav</key>
- <string>sounds/click.caf</string>
- <key>sounds/endgame.wav</key>
- <string>sounds/endgame.caf</string>
- <key>sounds/gem-0.wav</key>
- <string>sounds/gem-0.caf</string>
- </dict>
- <key>metadata</key>
- <dict>
- <key>version</key>
- <integer>1</integer>
- </dict>
- </dict>
- </plist>
key对应string
void setFilenameLookupDictionary(const ValueMap& filenameLookupDict);//从ValueMap中设置文件名查找字典
ValueMap的定义:
- typedef std::unordered_map<std::string, Value> ValueMap;
std::string fullPathFromRelativeFile(const std::string &filename, const std::string &relativeFile);//获取相对应文件的完整路径
e.g. filename: hello.png, pszRelativeFile: /User/path1/path2/hello.plist Return: /User/path1/path2/hello.pvr (If there a a key(hello.png)-value(hello.pvr) in FilenameLookup dictionary. )
void setSearchResolutionsOrder(const std::vector<std::string>& searchResolutionsOrder);//设置子搜索区分路径
见fullPathForFilename()。
void addSearchResolutionsOrder(const std::string &order);//增加子搜索路径
const std::vector<std::string>& getSearchResolutionsOrder();//获取子搜索区分路径
void setSearchPaths(const std::vector<std::string>& searchPaths);//设置搜索路径
见fullPathForFilename()。
void addSearchPath(const std::string & path);//增加搜索路径
const std::vector<std::string>& getSearchPaths() const;//获取搜索路径
std::string getWritablePath();//获取一个可写入文件的路径
经过测试在win32平台上,debug版本返回的是程序文件所在的路径,release返回的是“我的文档”路径。
bool isFileExist(const std::string& filePath);//判断文件是否存在
经过测试在win32平台上,如果路径中包含中文字符会找不到文件。所以可以自己写个
- bool wFileIO::isFileExist(const std::string& pFileName)
- {
- #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
- return CCFileUtils::getInstance()->isFileExist(pFileName);
- #else
- if(GetFileAttributesA(pFileName.c_str()) == INVALID_FILE_ATTRIBUTES)
- return false;
- return true;
- #endif
- }
bool isAbsolutePath(const std::string& path);判断是否为绝对路径
void setPopupNotify(bool notify);
bool isPopupNotify();
Sets/Gets 当文件加载失败时弹出messagebox.
ValueMap getValueMapFromFile(const std::string& filename);//从文件获取ValueMap
bool writeToFile(ValueMap& dict, const std::string& fullPath);//写入一个ValueMap数据到plist格式文件
ValueVector getValueVectorFromFile(const std::string& filename);//从文件获取ValueVector
ValueVector定义:
- typedef std::vector<Value> ValueVector;
- std::string wFileIO::getWritablePath()
- {
- #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
- return CCFileUtils::getInstance()->getWritablePath();
- #else
- char full_path[MAX_PATH + 1];
- ::GetModuleFileNameA(NULL, full_path,MAX_PATH + 1);
- std::string ret((char*)full_path);
- // remove xxx.exe
- ret = ret.substr(0, ret.rfind("\\") + 1);
- ret = convertPathFormatToUnixStyle(ret);
- return ret;
- #endif
- }
- bool wFileIO::saveFile(const char* pContentString, const std::string& pFileName)
- {
- std::string fn=convertPathFormatToUnixStyle(pFileName);
- int np=fn.rfind('/');
- if(np!=std::string::npos)
- if(!mkDirM(fn.substr(0,np)))
- return false;
- std::string path = getWritablePath()+fn;
- FILE* file = fopen(path.c_str(), "w");
- if (file)
- {
- fputs(pContentString, file);
- fclose(file);
- log("save file [%s]",path.c_str());
- return true;
- }
- else
- log("fail to save file [%s]!",path.c_str());
- return false;
- }
- //检测各级文件夹,不存在则创建
- bool wFileIO::mkDirM(const std::string& pDirName)
- {
- std::string path = getWritablePath();
- int np=pDirName.find('/',0);
- while(np!=std::string::npos)
- {
- if(!mkDir(path+pDirName.substr(0,np)))
- return false;
- np=pDirName.find('/',np+1);
- }
- return mkDir(path+pDirName);
- }
- //创建文件夹
- bool wFileIO::mkDir(const std::string& pDirName)
- {
- #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
- DIR *pDir = NULL;
- //打开该路径
- pDir = opendir (pDirName.c_str());
- if (! pDir)
- {
- //创建该路径
- if(!mkdir(pDirName.c_str(), S_IRWXU | S_IRWXG | S_IRWXO))
- {
- log("fail to create dir [%s]",pDirName.c_str());
- return false;
- }
- log("create dir [%s]",pDirName.c_str());
- }
- #else
- if ((GetFileAttributesA(pDirName.c_str())) == INVALID_FILE_ATTRIBUTES)
- {
- if(!CreateDirectoryA(pDirName.c_str(), 0))
- {
- log("fail to create dir [%s]",pDirName.c_str());
- return false;
- }
- log("create dir [%s]",pDirName.c_str());
- }
- #endif
- return true;
- }
- //路径格式转为UnixStyle,"c:\xxx.txt" --> "c:/xxx.txt"
- static inline std::string convertPathFormatToUnixStyle(const std::string& path)
- {
- std::string ret = path; int len = ret.length();
- for (int i = 0; i < len; ++i)
- {
- if (ret[i] == '\\')
- {
- ret[i] = '/';
- }
- }
- return ret;
- }