小地图的相机上创建脚本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class nohappy : MonoBehaviour
{
//摄像机前进后退的速率
private float view_value = 20f;
private float maximum = 58;//最大镜头视角
private float minmum = 26;//最小镜头视角
//滚轮实现镜头