Hololens开发笔记_CollisionMeshData couldn’t be created because the mesh has been marked as non-accessibl
问题:项目导出到Hololens后,提示错误,没有获取Mesh组件。CollisionMeshData couldn’t be created because the mesh has been marked as non-accessible。备注:因为Unity从外部导入的fbx文件需要开启Read/Write 功能才可以在Hololens中进行操作,如添加删除部件等。解决:在Inspector面板开启预置体的Read/Write Enabled。...
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