1.UnitySetup-Android-Support-for-Editor和Unity版本对不上
MissingMethodException: void UnityEditor.PlayerSettings.GetEncryptionStateForPlatform(UnityEditor.BuildTarget,int&)
UnityEditor.Android.PlayerSettingsEditorExtension.ConfigurationSectionGUI ()
UnityEditor.PlayerSettingsEditor.OtherSectionConfigurationGUI (UnityEditor.Build.BuildPlatform platform, UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension)
......
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
2.从外部导入的FBX文件,需要在Inspector面板开启预置体的Read/Write Enabled
collisionMeshData couldn’t be created because the mesh has been marked as non-accessible