- Python (伪代码)wiee.cn
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name, user_money):
for game in self.games:
if game.name == game_name:
if game.price <= user_money:
user_money -= game.price
print(f"购买了游戏: {game.name}")
return user_money
else:
print("钱不够!")
return user_money
print("游戏不存在!")
return user_money
使用示例
store = GameStore()
store.add_game(Game(“英雄联盟”, 100))
store.add_game(Game(“绝地求生”, 150))
user_money = 200
user_money = store.buy_game(“英雄联盟”, user_money)
print(f"剩余金额: {user_money}")
2. JavaScript (Node.js 示例)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName, userMoney) {
for (let game of this.games) {
if (game.name === gameName) {
if (game.price <= userMoney) {
userMoney -= game.price;
console.log(`购买了游戏: ${game.name}`);
return userMoney;
} else {
console.log("钱不够!");
return userMoney;
}
}
}
console.log("游戏不存在!");
return userMoney;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“英雄联盟”, 100));
store.addGame(new Game(“绝地求生”, 150));
let userMoney = 200;
userMoney = store.buyGame(“英雄联盟”, userMoney);
console.log(剩余金额: ${userMoney}
);
3. Java (伪代码)
java
public class Game {
private String name;
private double price;
// 构造器、getter和setter省略...
}
public class GameStore {
private List games;
// 构造器、getter和setter、addGame方法省略...
public double buyGame(String gameName, double userMoney) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
if (game.getPrice() <= userMoney) {
userMoney -= game.getPrice();
System.out.println("购买了游戏: " + game.getName());
return userMoney;
} else {
System.out.println("钱不够!");
return userMoney;
}
}
}
System.out.println("游戏不存在!");
return userMoney;
}
// 主方法或测试代码省略...
}
注意:这些示例仅用于演示游戏商城的核心功能,如添加游戏和购买游戏。在实际应用中,你可能需要考虑更多的功能和安全性问题,如用户认证、库存管理、支付接口集成等。由于生成完整的游戏商城代码超出了简短的回答范围,我将为你提供一个简化版的游戏商城的核心功能伪代码或代码片段,用几种常见的编程语言来表示。
- Python (伪代码)
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name, user_money):
for game in self.games:
if game.name == game_name:
if game.price <= user_money:
user_money -= game.price
print(f"购买了游戏: {game.name}")
return user_money
else:
print("钱不够!")
return user_money
print("游戏不存在!")
return user_money
使用示例
store = GameStore()
store.add_game(Game(“英雄联盟”, 100))
store.add_game(Game(“绝地求生”, 150))
user_money = 200
user_money = store.buy_game(“英雄联盟”, user_money)
print(f"剩余金额: {user_money}")
2. JavaScript (Node.js 示例)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName, userMoney) {
for (let game of this.games) {
if (game.name === gameName) {
if (game.price <= userMoney) {
userMoney -= game.price;
console.log(`购买了游戏: ${game.name}`);
return userMoney;
} else {
console.log("钱不够!");
return userMoney;
}
}
}
console.log("游戏不存在!");
return userMoney;
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“英雄联盟”, 100));
store.addGame(new Game(“绝地求生”, 150));
let userMoney = 200;
userMoney = store.buyGame(“英雄联盟”, userMoney);
console.log(剩余金额: ${userMoney}
);
3. Java (伪代码)
java
public class Game {
private String name;
private double price;
// 构造器、getter和setter省略...
}
public class GameStore {
private List games;
// 构造器、getter和setter、addGame方法省略...
public double buyGame(String gameName, double userMoney) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
if (game.getPrice() <= userMoney) {
userMoney -= game.getPrice();
System.out.println("购买了游戏: " + game.getName());
return userMoney;
} else {
System.out.println("钱不够!");
return userMoney;
}
}
}
System.out.println("游戏不存在!");
return userMoney;
}
// 主方法或测试代码省略...
}
注意:这些示例仅用于演示游戏商城的核心功能,如添加游戏和购买游戏。在实际应用中,你可能需要考虑更多的功能和安全性问题,如用户认证、库存管理、支付接口集成等。