void OnTriggerEnter2D(Collider2D collision)
{
Debug.Log("OnTriggerEnter:" + collision.transform.name);
}
void OnCollisionEnter2D(Collision2D collision)
{
Debug.Log("OnCollisionEnter2D:" + collision.transform.name);
}
注意触发器是[Collider2D collision],碰撞器是[Collision2D collision]
弄错了你就死活整不出来