我只想说IntersectWithLine() 这个函数好强大
/************************************************************************/
/* 线和面的交点 */
/************************************************************************/
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkPolygon.h>
int main(int, char*[])
{
// Create a square in the XY plane
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(0.0, 0.0, 0.0);
points->InsertNextPoint(1.0, 0.0, 0.0);
points->InsertNextPoint(1.0, 1.0, 0.0);
points->InsertNextPoint(0.0, 1.0, 0.0);
// Create the polygon
vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New();
polygon->GetPoints()->DeepCopy(points);
polygon->GetPointIds()->SetNumberOfIds(4); // 4 corners of the square
polygon->GetPointIds()->SetId(0, 0);
polygon->GetPointIds()->SetId(1, 1);
polygon->GetPointIds()->SetId(2, 2);
polygon->GetPointIds()->SetId(3, 3);
// Inputs
double p1[3] = {0.1, 0.1, -1.0};
double p2[3] = {0.1, 0, 1.0};
double tolerance = 0.001;
// Outputs
double t; // Parametric coordinate of intersection (0 (corresponding to p1) to 1 (corresponding to p2))
double x[3]; // The coordinate of the intersection
double pcoords[3];
int subId;
vtkIdType iD = polygon->IntersectWithLine(p1, p2, tolerance, t, x, pcoords, subId);
std::cout << "intersected? " << iD << std::endl;
std::cout << "intersection: " << x[0] << " " << x[1] << " " << x[2] << std::endl;
return EXIT_SUCCESS;
}
输出:
交点个数
交点坐标