一、Android平台:
1、android调用Unity3d:
继承:public class MainActivity extends UnityPlayerActivity
调用统一方式:UnityPlayer.UnitySendMessage("GameObject", "ShowText", “参数”);
2、Unity3d调用android:
public void MyShowDialog()
{
// Android的Java接口
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject jo = jc.GetStatic<AndroidJavaObject>("currentActivity");
//